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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="Parmandur" data-source="post: 8298796" data-attributes="member: 6780330"><p>Well, to start with, I'm not going to pretend that it isn't a bit of a kludge, because that is what it is, but it is one that fits to function by and large. But to propose a narrative explanation: given the nature of the Guilds, nine of whom are dedicated to preserving civilization and the tenth dedicated to preserving the natural order, magic to combat or contain the undead is a necessity given the sheer amount of dead on hand in the World City. So "Clerics" are those who have been trained in specific kinds of Magic to support their Guilds mission.</p><p></p><p>For context, the Guilds are more like Megacorporations powered by magic than anything else, and the city is the whole planet with tens of billions of people all tied into these ten organizations.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 8298796, member: 6780330"] Well, to start with, I'm not going to pretend that it isn't a bit of a kludge, because that is what it is, but it is one that fits to function by and large. But to propose a narrative explanation: given the nature of the Guilds, nine of whom are dedicated to preserving civilization and the tenth dedicated to preserving the natural order, magic to combat or contain the undead is a necessity given the sheer amount of dead on hand in the World City. So "Clerics" are those who have been trained in specific kinds of Magic to support their Guilds mission. For context, the Guilds are more like Megacorporations powered by magic than anything else, and the city is the whole planet with tens of billions of people all tied into these ten organizations. [/QUOTE]
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