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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="doctorbadwolf" data-source="post: 8299203" data-attributes="member: 6704184"><p>Sure, they’re two separate classes. They’re different. Is it weird to have a ranger and a rogue in the same party. </p><p></p><p>Because they assumed you’d do the thing, or because they think they can manipulate you into using the power to their ends, or for any number of other reasons depending on the patron. </p><p> </p><p>Hell, not all patrons are even antagonistic!</p><p></p><p>As I get into later in this post...<img class="smilie smilie--emoji" alt="😬" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f62c.png" title="Grimacing face :grimacing:" data-shortname=":grimacing:" loading="lazy" width="64" height="64" /></p><p></p><p>IMO neither should happen unless the <em>player</em> gives the green light. </p><p></p><p>That makes me intensely uncomfortable in the context of imagining myself as the warlock player in that paradigm. </p><p> </p><p>It seems to assume failure on the part of the PC, as a prerequisite to keep the dynamic you want. It also doesn’t allow for me to hypothetically <em>use my power to directly physically fight my patron</em>. Now, sometimes a patron is a creature that should be beyond even an Epic PCs ability to fight, but not always.</p><p> </p><p>And the manipulation angle doesn’t even need the “patron can take your powers” angle. The Ghost Rider dynamic is that the devil has no control whatsoever over Ghost Rider, but is constantly manipulating him and turning his victories into horrors. The writers could tell a story where Ghost Rider kicks the devil’s ass and then rides out of hell doing a wheely. All the devil can do about it is send minions to harass or kill him, or mete out retribution personally. What he will more likely do is, manipulate events to make Ghost Rider need his help or need soemthing he has, and smile wide when the Rider comes calling, all cards on the wrong side of the table, and ask what he’s willin’ to pay. </p><p> </p><p>I can’t see any upside to a version of that story where the devil can take Ghost Rider’s power away on a whim.</p><p></p><p>It’s another case where most folks probably run the game much more similarly than it seems in such a discussion.</p><p></p><p>Sure, and a very valid PC concept. But the default cleric is one with a good-faith relationship with their god.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8299203, member: 6704184"] Sure, they’re two separate classes. They’re different. Is it weird to have a ranger and a rogue in the same party. Because they assumed you’d do the thing, or because they think they can manipulate you into using the power to their ends, or for any number of other reasons depending on the patron. Hell, not all patrons are even antagonistic! As I get into later in this post...😬 IMO neither should happen unless the [I]player[/I] gives the green light. That makes me intensely uncomfortable in the context of imagining myself as the warlock player in that paradigm. It seems to assume failure on the part of the PC, as a prerequisite to keep the dynamic you want. It also doesn’t allow for me to hypothetically [I]use my power to directly physically fight my patron[/I]. Now, sometimes a patron is a creature that should be beyond even an Epic PCs ability to fight, but not always. And the manipulation angle doesn’t even need the “patron can take your powers” angle. The Ghost Rider dynamic is that the devil has no control whatsoever over Ghost Rider, but is constantly manipulating him and turning his victories into horrors. The writers could tell a story where Ghost Rider kicks the devil’s ass and then rides out of hell doing a wheely. All the devil can do about it is send minions to harass or kill him, or mete out retribution personally. What he will more likely do is, manipulate events to make Ghost Rider need his help or need soemthing he has, and smile wide when the Rider comes calling, all cards on the wrong side of the table, and ask what he’s willin’ to pay. I can’t see any upside to a version of that story where the devil can take Ghost Rider’s power away on a whim. It’s another case where most folks probably run the game much more similarly than it seems in such a discussion. Sure, and a very valid PC concept. But the default cleric is one with a good-faith relationship with their god. [/QUOTE]
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