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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="Charlaquin" data-source="post: 8299521" data-attributes="member: 6779196"><p>That’s not generally my approach. As I’ve said several times, my patrons tend to be pretty hands-off. They generally allow their warlocks to do as they please and just watch the show. They will only occasionally make requests of their warlocks, and when they do, the warlock is under no obligation to do as the patron asks. It’s just… kind of rude? But it’s fine, it’s not like they’re going to take your powers away for one refused request. Now, if you constantly work against your patron’s interest, maybe things will get a bit more antagonistic, but most of the time that’s not a big concern.</p><p></p><p>It makes the patron the one with the power in the relationship. It gives them some leverage, something to give the warlock pause when they consider denying a patron’s request.</p><p></p><p>Even fiend patrons don’t usually ask the warlock to do things they don’t want to do. I keep telling you, my patrons are usually pretty hands-off, and when they do have a request, they try to make it seem reasonable. My patrons aren’t the “sacrifice a hundred orphans and I will give you ULTIMATE POWER” type. They’re the type to offer you what seems like something for nothing. And when they come to you and say “hey, I’ve done a whole lot for you, could you do me a sold in return?” It’s not “CRUSH MY ENEMIES” or “GIVE ME YOUR SOUL” or whatever. It’s more like “bring me <a href="https://en.m.wikipedia.org/wiki/For_Want_of_a_Nail" target="_blank">a nail</a>.”</p><p></p><p>And patrons of all varieties are dangerous in my games. Not necessarily all evil like the fiend; the archery is capricious, the great old one is inscrutable… Generally none of them are <em>good ideas</em> to work with. But also, most of them just want to see what you’ll do with their power.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8299521, member: 6779196"] That’s not generally my approach. As I’ve said several times, my patrons tend to be pretty hands-off. They generally allow their warlocks to do as they please and just watch the show. They will only occasionally make requests of their warlocks, and when they do, the warlock is under no obligation to do as the patron asks. It’s just… kind of rude? But it’s fine, it’s not like they’re going to take your powers away for one refused request. Now, if you constantly work against your patron’s interest, maybe things will get a bit more antagonistic, but most of the time that’s not a big concern. It makes the patron the one with the power in the relationship. It gives them some leverage, something to give the warlock pause when they consider denying a patron’s request. Even fiend patrons don’t usually ask the warlock to do things they don’t want to do. I keep telling you, my patrons are usually pretty hands-off, and when they do have a request, they try to make it seem reasonable. My patrons aren’t the “sacrifice a hundred orphans and I will give you ULTIMATE POWER” type. They’re the type to offer you what seems like something for nothing. And when they come to you and say “hey, I’ve done a whole lot for you, could you do me a sold in return?” It’s not “CRUSH MY ENEMIES” or “GIVE ME YOUR SOUL” or whatever. It’s more like “bring me [url=https://en.m.wikipedia.org/wiki/For_Want_of_a_Nail]a nail[/url].” And patrons of all varieties are dangerous in my games. Not necessarily all evil like the fiend; the archery is capricious, the great old one is inscrutable… Generally none of them are [I]good ideas[/I] to work with. But also, most of them just want to see what you’ll do with their power. [/QUOTE]
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