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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="Hussar" data-source="post: 8302379" data-attributes="member: 22779"><p>Swimming upthread a bit to pull this out.</p><p></p><p>I think this is an important point. I never read the 3e warlock. Didn't have the book, none of my players played one, so, other than knowing it existed, I never bothered with it. My go to inspiration for warlocks is the Binder. Which, while having patrons, means that the patrons have zero control over your day to day actions. At worst, the bound patron can make some minor physical changes to your character and influence a specific line of action - binding X patron badly makes you grow faces in your stomach and use stately gestures when talking. Things like that. Tons of flavor, lots of RP opportunities, but, no real mechanical impact. And certainly the notion of the vestige stripping anything away from you was never on the table.</p><p></p><p>Also, there's the issue that the DM is playing the patron in a baffling manner. Why on earth would Asmodeus give the slightest toss what a 4th level, or even 14th level warlock is doing? Is he dead yet? No? Then I don't get to use his soul for eternity as my plaything? Did he die and get rezz'd? Ah well, still needs to marinate a little longer. He died for realsies? Woohoo snack time!!</p><p></p><p>The question of what does the patron get out of the deal is an easy one to answer. The patron gets the warlock's soul for eternity to do whatever the patron wants to do with it. If the warlock is acting against the patron's interests somehow on the mortal plane? Aw well, that warlock knows what his afterlife is going to be like. </p><p></p><p>Again, why on earth would a Patron give the slightest rat's patoot about what a warlock does during their life?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8302379, member: 22779"] Swimming upthread a bit to pull this out. I think this is an important point. I never read the 3e warlock. Didn't have the book, none of my players played one, so, other than knowing it existed, I never bothered with it. My go to inspiration for warlocks is the Binder. Which, while having patrons, means that the patrons have zero control over your day to day actions. At worst, the bound patron can make some minor physical changes to your character and influence a specific line of action - binding X patron badly makes you grow faces in your stomach and use stately gestures when talking. Things like that. Tons of flavor, lots of RP opportunities, but, no real mechanical impact. And certainly the notion of the vestige stripping anything away from you was never on the table. Also, there's the issue that the DM is playing the patron in a baffling manner. Why on earth would Asmodeus give the slightest toss what a 4th level, or even 14th level warlock is doing? Is he dead yet? No? Then I don't get to use his soul for eternity as my plaything? Did he die and get rezz'd? Ah well, still needs to marinate a little longer. He died for realsies? Woohoo snack time!! The question of what does the patron get out of the deal is an easy one to answer. The patron gets the warlock's soul for eternity to do whatever the patron wants to do with it. If the warlock is acting against the patron's interests somehow on the mortal plane? Aw well, that warlock knows what his afterlife is going to be like. Again, why on earth would a Patron give the slightest rat's patoot about what a warlock does during their life? [/QUOTE]
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