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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="Crimson Longinus" data-source="post: 8304240" data-attributes="member: 7025508"><p>Official warlock fluff is messy and confused. Either they continuously channel the power from the patron, in which case why they're not clerics? Or the patron just teaches them magic, in which case why are they not wizards? Or, as you note, if the patron permanently infuses the warlock with power, how they're different from sorcerers? My answer to this was that they're not different from sorcerers, so I combined the two classes into one and there is no separate sorcerer class. So that's why my metaphysics sounded sorcerery.</p><p></p><p></p><p></p><p>I mean if the metaphysics are that the deity directly channels power to the clerics, the god's opinion kinda matters a bit more! </p><p></p><p>Though your comment reminded me of the old joke of four rabbis arguing about some theological question, one disagreeing with other three. The rabbi with divergent opinion prays for the God to give sign that he's right. Clouds part and from the midst of blinding light a booming voice is heard, "Yes, you're correct!" The other three rabbis shrug and say: "So now it's three against two. So what?"</p><p></p><p></p><p>I disagree. It's fine, it's more than fine it's fun. Sure, permanently losing the items might not be so great, but being temporarily limited is perfectly fine. This is a super common narrative trope and it can be explored in games just fine.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8304240, member: 7025508"] Official warlock fluff is messy and confused. Either they continuously channel the power from the patron, in which case why they're not clerics? Or the patron just teaches them magic, in which case why are they not wizards? Or, as you note, if the patron permanently infuses the warlock with power, how they're different from sorcerers? My answer to this was that they're not different from sorcerers, so I combined the two classes into one and there is no separate sorcerer class. So that's why my metaphysics sounded sorcerery. I mean if the metaphysics are that the deity directly channels power to the clerics, the god's opinion kinda matters a bit more! Though your comment reminded me of the old joke of four rabbis arguing about some theological question, one disagreeing with other three. The rabbi with divergent opinion prays for the God to give sign that he's right. Clouds part and from the midst of blinding light a booming voice is heard, "Yes, you're correct!" The other three rabbis shrug and say: "So now it's three against two. So what?" I disagree. It's fine, it's more than fine it's fun. Sure, permanently losing the items might not be so great, but being temporarily limited is perfectly fine. This is a super common narrative trope and it can be explored in games just fine. [/QUOTE]
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