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Unearthed Arcana: Mages of Strixhaven
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<blockquote data-quote="Faolyn" data-source="post: 8308571" data-attributes="member: 6915329"><p>If having a PC who does "too much damage" (when talking about a fully playtested core ability) is enough to make a DM refuse to run the game, then I would consider that a major red flag and not play with them. Problem solved. </p><p></p><p>Because we're not talking about "whatever the reason" as if the reason is some outlandish thing here. A DM who says "No, you can't use material from this non-core or third party book because I haven't read it thoroughly or done research to see if it's properly balanced" or who says "You can use it, but if I feel it's OP I will make changes" isn't being unreasonable. We're talking about DMs who try to alter key features of a core class because they "feel" that the feature is too powerful--when in reality, that DM has more than likely never actually tested the supposedly over-powered ability or run it by other DMs in the wider community or even talked about it with the player, and is also more than likely doing it for power trip reasons. So no, I wouldn't "force" them to run (not that such a thing is actually <em>possible</em>, since what am I going to do, hold the DM at gunpoint and force them to pick up the dice?) I would simply not be in that person's game.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8308571, member: 6915329"] If having a PC who does "too much damage" (when talking about a fully playtested core ability) is enough to make a DM refuse to run the game, then I would consider that a major red flag and not play with them. Problem solved. Because we're not talking about "whatever the reason" as if the reason is some outlandish thing here. A DM who says "No, you can't use material from this non-core or third party book because I haven't read it thoroughly or done research to see if it's properly balanced" or who says "You can use it, but if I feel it's OP I will make changes" isn't being unreasonable. We're talking about DMs who try to alter key features of a core class because they "feel" that the feature is too powerful--when in reality, that DM has more than likely never actually tested the supposedly over-powered ability or run it by other DMs in the wider community or even talked about it with the player, and is also more than likely doing it for power trip reasons. So no, I wouldn't "force" them to run (not that such a thing is actually [I]possible[/I], since what am I going to do, hold the DM at gunpoint and force them to pick up the dice?) I would simply not be in that person's game. [/QUOTE]
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