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<blockquote data-quote="pming" data-source="post: 7709334" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>First...YAY! Some DM stuff! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Second and the rest...</p><p></p><p>I see where they are going with this, but I don't think it's there yet. To me it looks like they are trying to do what BECMI has with it's "War Machine" rules (which, IMNSHO, are the best mass combat rules for any version of D&D). With those, each 'unit' and each 'physical set-piece' (siege machine, defense structure, etc) is given a rating. Those are totaled up. Both sides roll and add their BFR, lower total subtracted from higher, a chart is consulted, and the results of that indicate how many of each force is lost. Rinse, repeat. (that's a very basic run down of how it works). </p><p></p><p>Personally I'll probably just keep using the BECMI rules and converting as needed.</p><p></p><p>Oh, one last note; someone mentioned Aragorn and company fighting off 10000 urak'hai. I think this is misleading...they never fight that many. They are only, individually, taking on a handful at a time...but the bad guys just keep on coming. So it's not 1-to-10000, or even 1-to-100...closer, at most, to 1-to-10. This is what the PC's end up doing in a mass battle; facing off against a dozen of these, a trio of those, or a super-huge war-oliphant, for example. The "Battle Force" shouldn't try and incorporate PC's as BR...it should try and incorporate PC "tactical successes/failures" in stead. A list of PC-tasks with risk/reward adjustments to the BR. For example, if the PC's choose "Engage Unit Leaders", the DM runs the PC's part in the battle as 'normal combat rules'. Depending on how that goes, the PC's side gets a bonus or penalty that 'round'. So if/when the PC's take out a war-oliphant, a siege-engine commander, and a wyvern rider, that translates into some big bonuses. If they fail in these, then it translates into some big penalties.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7709334, member: 45197"] Hiya! First...YAY! Some DM stuff! :) Second and the rest... I see where they are going with this, but I don't think it's there yet. To me it looks like they are trying to do what BECMI has with it's "War Machine" rules (which, IMNSHO, are the best mass combat rules for any version of D&D). With those, each 'unit' and each 'physical set-piece' (siege machine, defense structure, etc) is given a rating. Those are totaled up. Both sides roll and add their BFR, lower total subtracted from higher, a chart is consulted, and the results of that indicate how many of each force is lost. Rinse, repeat. (that's a very basic run down of how it works). Personally I'll probably just keep using the BECMI rules and converting as needed. Oh, one last note; someone mentioned Aragorn and company fighting off 10000 urak'hai. I think this is misleading...they never fight that many. They are only, individually, taking on a handful at a time...but the bad guys just keep on coming. So it's not 1-to-10000, or even 1-to-100...closer, at most, to 1-to-10. This is what the PC's end up doing in a mass battle; facing off against a dozen of these, a trio of those, or a super-huge war-oliphant, for example. The "Battle Force" shouldn't try and incorporate PC's as BR...it should try and incorporate PC "tactical successes/failures" in stead. A list of PC-tasks with risk/reward adjustments to the BR. For example, if the PC's choose "Engage Unit Leaders", the DM runs the PC's part in the battle as 'normal combat rules'. Depending on how that goes, the PC's side gets a bonus or penalty that 'round'. So if/when the PC's take out a war-oliphant, a siege-engine commander, and a wyvern rider, that translates into some big bonuses. If they fail in these, then it translates into some big penalties. ^_^ Paul L. Ming [/QUOTE]
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