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Unearthed Arcana October 2017: Fiendish Options
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<blockquote data-quote="Hawk Diesel" data-source="post: 7726050" data-attributes="member: 59848"><p>I agree. They could have completely left out the bit about the tieflings and this would be a really great UA. But that they not only included it, but introduced the article with these supposed subraces cheapened the whole thing. I started with the tieflings, saw what they did, and it made it really hard to not just delete the document right there. And that's part of the problem. If you start a UA, article, TV show, or whatever it may be with garbage, some people may not stick around long enough to appreciate the rest of it. Which goes back to something I said before. Either they believe what they did with the "subraces" was on par with or better than most of their content (which it clearly isn't), or they were looking to pad their article with content implying they cared more about quantity than quality. And I know they have delayed publishing their UA in the past when their content wasn't yet up to snuff. So I have no idea what they were thinking.</p><p></p><p>Alternatively, they could have just gone hard on the a la cart design of the tiefling. Establish that tieflings are not like other races because of the weirdness of their bloodlines, and just push out several tables with all of the possible substitutions. Incorporate the options presented in the previous Black Magic UA, the options in SCAG, and lay out a clearly defined method for developing a tiefling mechanically, as well as superficially (tail, weird shadows, extra eyes, and more exotic looks). You could even assign a point cost to all of the individual spell like abilities to swap out maybe your once a rest spells for an additional cantrip or other unique abilities. Maybe even a chart for Bonds, Ideals, and Flaws to really cement it. If they did that, it might make it salvageable. But as it is, it's a half measure. These are not different subraces. They are just one ability the tiefling has rearranged a bit, and a slightly different stat mod.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7726050, member: 59848"] I agree. They could have completely left out the bit about the tieflings and this would be a really great UA. But that they not only included it, but introduced the article with these supposed subraces cheapened the whole thing. I started with the tieflings, saw what they did, and it made it really hard to not just delete the document right there. And that's part of the problem. If you start a UA, article, TV show, or whatever it may be with garbage, some people may not stick around long enough to appreciate the rest of it. Which goes back to something I said before. Either they believe what they did with the "subraces" was on par with or better than most of their content (which it clearly isn't), or they were looking to pad their article with content implying they cared more about quantity than quality. And I know they have delayed publishing their UA in the past when their content wasn't yet up to snuff. So I have no idea what they were thinking. Alternatively, they could have just gone hard on the a la cart design of the tiefling. Establish that tieflings are not like other races because of the weirdness of their bloodlines, and just push out several tables with all of the possible substitutions. Incorporate the options presented in the previous Black Magic UA, the options in SCAG, and lay out a clearly defined method for developing a tiefling mechanically, as well as superficially (tail, weird shadows, extra eyes, and more exotic looks). You could even assign a point cost to all of the individual spell like abilities to swap out maybe your once a rest spells for an additional cantrip or other unique abilities. Maybe even a chart for Bonds, Ideals, and Flaws to really cement it. If they did that, it might make it salvageable. But as it is, it's a half measure. These are not different subraces. They are just one ability the tiefling has rearranged a bit, and a slightly different stat mod. [/QUOTE]
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