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Unearthed Arcana October 2017: Fiendish Options
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<blockquote data-quote="Hawk Diesel" data-source="post: 7726081" data-attributes="member: 59848"><p>As I seem to recall, you sorta already have (or at least implied it) in a previous post attacking me for a criticism I had of the work of a professional. And guess what? It's not the first time, and probably won't be the last. And also, some of those times when people called me out, they were absolutely right and provided constructive ways for me to improve my idea or direction. And sometimes I listened, other times I disagreed. That's what I risk by putting my thoughts out for the world to digest. You don't have to agree, I'm not asking you too. But this work is specifically created in order to gauge public opinion and feedback, and if I feel strongly negative about it and I make that known, then there is a chance this is not the level of work WotC lowers itself to and continues to challenge themselves and strive for better. Yea, I was harsh, but I supported my argument. It was not without basis or merit. And maybe my voice is the minority, in which case cool, WotC will publish garbage like this in their paid products and they will make money, but not mine.</p><p></p><p></p><p></p><p>That's what feedback is. Sometimes people sugar coat it in nicer language to prevent hurt feelings, other times it's more directed and pointed for emphasis. Given this is one of the few times I have even had comments I felt worth writing and posting regarding UA, I think that says a lot. And also, let's not forget that while this material is free it doesn't mean WotC doesn't benefit from it. This is market research and crowd sourced playtesting so WotC can have an idea of what people will pay for. And if this is any indication of their intended future direction, I want no part of it and want them to know it in the strongest terms possible to prevent them from trying to package and sell garbage. WotC puts UA out in the world exactly for the purpose of knowing how I and the rest of the gaming community feel about new potential mechanics. So forgive me if my words regarding my enjoyment or lack of enjoyment of a particular piece of work, by professionals seeking feedback to guide future design decisions to make money from people like us, whose work I generally enjoy and admire, seemed to hurt your feelings.</p><p></p><p>Edit: Actually reread your initial post on this matter directed at me, where you implied that I was too simple to understand a document made about a make believe dice game where the rules contantly change and the points don't matter. So yea, I see where you draw the line. If someone says something you don't like, it's ok to immediately in your words "denigrate" them by suggesting I don't understand what I'm talking about. Where you could have actually practiced what you preach by engaging in discussion about the specific points I made and the reasons for the labels I used that you seem to disagree with, you instead chose to belittle me and my argument as if I'm a child and wouldn't be able to follow your inherent wisdom. But God forbid if someone says something negative about the work product of some big shot you care about. Thems fightin' words!</p><p></p><p>And with that, I'm done derailing this thread, as this is way off-topic. If you care to continue this, you can find me in PMs. Or you can block me. Frankly either one works for me.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7726081, member: 59848"] As I seem to recall, you sorta already have (or at least implied it) in a previous post attacking me for a criticism I had of the work of a professional. And guess what? It's not the first time, and probably won't be the last. And also, some of those times when people called me out, they were absolutely right and provided constructive ways for me to improve my idea or direction. And sometimes I listened, other times I disagreed. That's what I risk by putting my thoughts out for the world to digest. You don't have to agree, I'm not asking you too. But this work is specifically created in order to gauge public opinion and feedback, and if I feel strongly negative about it and I make that known, then there is a chance this is not the level of work WotC lowers itself to and continues to challenge themselves and strive for better. Yea, I was harsh, but I supported my argument. It was not without basis or merit. And maybe my voice is the minority, in which case cool, WotC will publish garbage like this in their paid products and they will make money, but not mine. That's what feedback is. Sometimes people sugar coat it in nicer language to prevent hurt feelings, other times it's more directed and pointed for emphasis. Given this is one of the few times I have even had comments I felt worth writing and posting regarding UA, I think that says a lot. And also, let's not forget that while this material is free it doesn't mean WotC doesn't benefit from it. This is market research and crowd sourced playtesting so WotC can have an idea of what people will pay for. And if this is any indication of their intended future direction, I want no part of it and want them to know it in the strongest terms possible to prevent them from trying to package and sell garbage. WotC puts UA out in the world exactly for the purpose of knowing how I and the rest of the gaming community feel about new potential mechanics. So forgive me if my words regarding my enjoyment or lack of enjoyment of a particular piece of work, by professionals seeking feedback to guide future design decisions to make money from people like us, whose work I generally enjoy and admire, seemed to hurt your feelings. Edit: Actually reread your initial post on this matter directed at me, where you implied that I was too simple to understand a document made about a make believe dice game where the rules contantly change and the points don't matter. So yea, I see where you draw the line. If someone says something you don't like, it's ok to immediately in your words "denigrate" them by suggesting I don't understand what I'm talking about. Where you could have actually practiced what you preach by engaging in discussion about the specific points I made and the reasons for the labels I used that you seem to disagree with, you instead chose to belittle me and my argument as if I'm a child and wouldn't be able to follow your inherent wisdom. But God forbid if someone says something negative about the work product of some big shot you care about. Thems fightin' words! And with that, I'm done derailing this thread, as this is way off-topic. If you care to continue this, you can find me in PMs. Or you can block me. Frankly either one works for me. [/QUOTE]
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