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Unearthed Arcana Presents Alternative Encounter Building Guidelines
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<blockquote data-quote="Sacrosanct" data-source="post: 7701525" data-attributes="member: 15700"><p>The only one accusing others of badwrong fun is you, not him.</p><p></p><p></p><p></p><p>So much this. In fact, this is pretty much my go-to response when I hear people talking about how they know how many resources they spend in every encounter because they know how every encounter, and how many encounters, will happen in a typical adventuring day. In fact, that was the argument someone made (I can't recall who) in the "is offense always better than defense argument". I basically said it's not, because unless you regenerate all of your resources after every encounter, you never know what you're going to face later in the adventure, and the counter argument was "anyone remotely skilled at D&D will be able to reliably predict these things."</p><p></p><p>Arguments of preferred playstyle aside, it does seem to be objectively true that players don't remember the average balanced encounters, but remember the really tough ones that they managed to overcome through luck, guile, or skill.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7701525, member: 15700"] The only one accusing others of badwrong fun is you, not him. So much this. In fact, this is pretty much my go-to response when I hear people talking about how they know how many resources they spend in every encounter because they know how every encounter, and how many encounters, will happen in a typical adventuring day. In fact, that was the argument someone made (I can't recall who) in the "is offense always better than defense argument". I basically said it's not, because unless you regenerate all of your resources after every encounter, you never know what you're going to face later in the adventure, and the counter argument was "anyone remotely skilled at D&D will be able to reliably predict these things." Arguments of preferred playstyle aside, it does seem to be objectively true that players don't remember the average balanced encounters, but remember the really tough ones that they managed to overcome through luck, guile, or skill. [/QUOTE]
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Unearthed Arcana Presents Alternative Encounter Building Guidelines
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