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*Dungeons & Dragons
Unearthed Arcana: Psionics and Mystics Take Two
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<blockquote data-quote="slightlyprime" data-source="post: 7693480" data-attributes="member: 6796246"><p>I absolutly love this class. </p><p>Love how mind vault makes you one of the best skill monkeys as bonus action for profficiency in anything, and 2 points and abonus action for advantage. </p><p>Don't feel psionic weapon is overpowered due to cap on how many points you spend.</p><p>Conquering mind is also amazing for an ability, occluded mind is only 2 points and you can inform a creature that you are its mother, or you are a dragon and it has to believe you which might be abusable but the fun things you can do make it worth the chance of someone convincing the monster that it is safe to hit itself with an axe. </p><p>Overall I think the class is amazing but there are a few things I'm not a fan of, the main thing being consumptive power. At lvl 10 you are , spending 10health for only 1 psi point unless i am misinterpreting it, to me that seems quite weak, 50 health for only 5 points so you can deal an extra 5d10 with lethal strike. </p><p> Overall I love this class, but consumptive power seems too weak and they also seem to have limited options for attacks. Love the class but hope it gets more options eventually.</p></blockquote><p></p>
[QUOTE="slightlyprime, post: 7693480, member: 6796246"] I absolutly love this class. Love how mind vault makes you one of the best skill monkeys as bonus action for profficiency in anything, and 2 points and abonus action for advantage. Don't feel psionic weapon is overpowered due to cap on how many points you spend. Conquering mind is also amazing for an ability, occluded mind is only 2 points and you can inform a creature that you are its mother, or you are a dragon and it has to believe you which might be abusable but the fun things you can do make it worth the chance of someone convincing the monster that it is safe to hit itself with an axe. Overall I think the class is amazing but there are a few things I'm not a fan of, the main thing being consumptive power. At lvl 10 you are , spending 10health for only 1 psi point unless i am misinterpreting it, to me that seems quite weak, 50 health for only 5 points so you can deal an extra 5d10 with lethal strike. Overall I love this class, but consumptive power seems too weak and they also seem to have limited options for attacks. Love the class but hope it gets more options eventually. [/QUOTE]
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Unearthed Arcana: Psionics and Mystics Take Two
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