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Unearthed Arcana: Psionics and Mystics Take Two
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<blockquote data-quote="Ruin Explorer" data-source="post: 7693676" data-attributes="member: 18"><p>Is Lethal Strike not affected by the Psi Limit? A level 5 Mystic has a Psi Limit of what, 5, unless I'm misreading the table. Even if we assume that the Psi Limit goes off character level, not class level (any reason to assume that?), it's not going to be above, what, 12 or so at level 17 (extrapolating from the table - it's 7 at L10 Mystic), is it?</p><p></p><p>Which would give you 12d10, not 25d10. If it doesn't increase by character level, it's 5d10.</p><p></p><p>Which is a pretty far cry from the numbers you're suggesting. Am I missing something? It rather looks like both you and [MENTION=6810501]zaratan[/MENTION] are using wild rules-ignoring here.</p><p></p><p>On the topic of the Mystic generally, it's not terrible, but I continue to dislike the arbitrary and contrived Far Realms origin (which is far stronger than the vague "weave" references associated with wizards, there's no valid comparison there), which isn't even integrated into the abilities and I dislike that it's yet another purely daily-resource-balanced character. It's okay, I guess. Rather dry without ANY flavour to any of the abilities - even Far Realm stuff would be better than this. Pseudo-science-y stuff and y'know, mystical stuff would be better still.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7693676, member: 18"] Is Lethal Strike not affected by the Psi Limit? A level 5 Mystic has a Psi Limit of what, 5, unless I'm misreading the table. Even if we assume that the Psi Limit goes off character level, not class level (any reason to assume that?), it's not going to be above, what, 12 or so at level 17 (extrapolating from the table - it's 7 at L10 Mystic), is it? Which would give you 12d10, not 25d10. If it doesn't increase by character level, it's 5d10. Which is a pretty far cry from the numbers you're suggesting. Am I missing something? It rather looks like both you and [MENTION=6810501]zaratan[/MENTION] are using wild rules-ignoring here. On the topic of the Mystic generally, it's not terrible, but I continue to dislike the arbitrary and contrived Far Realms origin (which is far stronger than the vague "weave" references associated with wizards, there's no valid comparison there), which isn't even integrated into the abilities and I dislike that it's yet another purely daily-resource-balanced character. It's okay, I guess. Rather dry without ANY flavour to any of the abilities - even Far Realm stuff would be better than this. Pseudo-science-y stuff and y'know, mystical stuff would be better still. [/QUOTE]
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Unearthed Arcana: Psionics and Mystics Take Two
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