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*TTRPGs General
Unearthed Arcana - Recharge Magic?
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<blockquote data-quote="Voadam" data-source="post: 3319236" data-attributes="member: 2209"><p><strong>round by round tracking</strong></p><p></p><p>I was worried about this aspect before we tried it but it went well in practice.</p><p></p><p>We handled it by doing the following:</p><p></p><p>First we simplified the chart so it is not random but just the average amount for each spell level (round up for higher level with the same die, round down for the lower level with the same die).</p><p></p><p>Second on a piece of paper we wrote out a line for each spell level and marked the recharge time and placed a die next to them with the appropriate number on them. When we cast a spell we moved the die from the left of the spell level to the right to indicate recharge was active. Each round we then moved all the recharging dice down one number.</p><p></p><p>Very visual, and easy to implement, track, and evaluate the situation at a glance.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3319236, member: 2209"] [b]round by round tracking[/b] I was worried about this aspect before we tried it but it went well in practice. We handled it by doing the following: First we simplified the chart so it is not random but just the average amount for each spell level (round up for higher level with the same die, round down for the lower level with the same die). Second on a piece of paper we wrote out a line for each spell level and marked the recharge time and placed a die next to them with the appropriate number on them. When we cast a spell we moved the die from the left of the spell level to the right to indicate recharge was active. Each round we then moved all the recharging dice down one number. Very visual, and easy to implement, track, and evaluate the situation at a glance. [/QUOTE]
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Unearthed Arcana - Recharge Magic?
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