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*Dungeons & Dragons
Unearthed Arcana Revisits Psionics
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<blockquote data-quote="Ruin Explorer" data-source="post: 7965869" data-attributes="member: 18"><p>YES EXACTLY. I don't know why this is so incredibly painful for them. The reinventing the wheel thing for Psionics thing is the most bizarre hang-up I've ever seen WotC indulge, and part of why I keep saying "internal conflict" is a factor here. 5E launched with a bunch of full-casters who frankly, are kind of interchangeable. Is a Cleric really a different thing from a Bard? It's basically a fluff different. Is a Sorcerer a different thing from a Bard? Barely. Is a Warlock that different from a Sorcerer? Kinda, but yeesh, it's similar chassis, and the Wizard is just a relic at this point, who is there mostly so at least ONE class in 5E uses INT and because he's a sacred cow.</p><p></p><p>It's pretty much a case of "bing bang bosh" as we say, you could have a work Psion or Psionicist or whatever you want to call it, largely using existing spells, powered by a spell point system that works out to be less punch than a full caster, but more spell options, and a lot of neat little tricks, and yeah no VM components, optionally no S (just avoid or create alternate versions of any spells with consumable components or something). Make it INT-based because no-one else is except Wizard. "Job's a good 'un" as we also say - which translates to "That job is done".</p><p></p><p>But instead... instead we get multiple ridiculous revisions, and then this Psionic Wizard just is just ridiculous and totally misses the point to the maximal degree, and now giving up. After just having put in YET ANOTHER generic-as-heck full caster in the form of the Artificer! So there's no possible excuse that new classes need to be "unique" or "not encroach". The Artificer is barely not a subclass and absolutely encroaches. Yet that's fine.</p><p></p><p>This isn't the fault of players. This isn't the fault of feedback. This isn't the fault of UA. This is fault of <em>bad designers being bad</em>. Needlessly and pointlessly complicating things, and applying a weird double standard.</p><p></p><p>Anyway point is I agree. They should have done that. It would have been easy. We'd have had a Psion 3 years ago and we'd all be happy. Or at least unhappy in that sort of "This okay I guess" way that I felt about literally all 5E classes when 5E came out, and which gradually turned into more positive feelings over time. Except about Rangers.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7965869, member: 18"] YES EXACTLY. I don't know why this is so incredibly painful for them. The reinventing the wheel thing for Psionics thing is the most bizarre hang-up I've ever seen WotC indulge, and part of why I keep saying "internal conflict" is a factor here. 5E launched with a bunch of full-casters who frankly, are kind of interchangeable. Is a Cleric really a different thing from a Bard? It's basically a fluff different. Is a Sorcerer a different thing from a Bard? Barely. Is a Warlock that different from a Sorcerer? Kinda, but yeesh, it's similar chassis, and the Wizard is just a relic at this point, who is there mostly so at least ONE class in 5E uses INT and because he's a sacred cow. It's pretty much a case of "bing bang bosh" as we say, you could have a work Psion or Psionicist or whatever you want to call it, largely using existing spells, powered by a spell point system that works out to be less punch than a full caster, but more spell options, and a lot of neat little tricks, and yeah no VM components, optionally no S (just avoid or create alternate versions of any spells with consumable components or something). Make it INT-based because no-one else is except Wizard. "Job's a good 'un" as we also say - which translates to "That job is done". But instead... instead we get multiple ridiculous revisions, and then this Psionic Wizard just is just ridiculous and totally misses the point to the maximal degree, and now giving up. After just having put in YET ANOTHER generic-as-heck full caster in the form of the Artificer! So there's no possible excuse that new classes need to be "unique" or "not encroach". The Artificer is barely not a subclass and absolutely encroaches. Yet that's fine. This isn't the fault of players. This isn't the fault of feedback. This isn't the fault of UA. This is fault of [I]bad designers being bad[/I]. Needlessly and pointlessly complicating things, and applying a weird double standard. Anyway point is I agree. They should have done that. It would have been easy. We'd have had a Psion 3 years ago and we'd all be happy. Or at least unhappy in that sort of "This okay I guess" way that I felt about literally all 5E classes when 5E came out, and which gradually turned into more positive feelings over time. Except about Rangers. [/QUOTE]
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