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General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana Revisits Psionics
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<blockquote data-quote="Hussar" data-source="post: 7966756" data-attributes="member: 22779"><p>But, now you want six (?) more subclasses, one for each class, plus a full class with three more subclasses. And, that new class will need an entire spell list, because, well, we're not allowed to use existing spells because reflavoring is off the table. So, a full caster's worth of spells each with descriptions, plus equipment lists tailored for these classes, magic items for these classes, and then a rules section for how this new system for casting, combat, and whatnot actually works with the base system. Oh, and let's add on a flavor section for how to run a "psionic" campaign. And a section for how psionics fit into each existing setting. How do psionics interact with existing psionic monsters - ok, they all now need a rewrite since "innate casting (psionic)" doesn't work anymore. </p><p></p><p>Still think it doesn't require a whole book?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7966756, member: 22779"] But, now you want six (?) more subclasses, one for each class, plus a full class with three more subclasses. And, that new class will need an entire spell list, because, well, we're not allowed to use existing spells because reflavoring is off the table. So, a full caster's worth of spells each with descriptions, plus equipment lists tailored for these classes, magic items for these classes, and then a rules section for how this new system for casting, combat, and whatnot actually works with the base system. Oh, and let's add on a flavor section for how to run a "psionic" campaign. And a section for how psionics fit into each existing setting. How do psionics interact with existing psionic monsters - ok, they all now need a rewrite since "innate casting (psionic)" doesn't work anymore. Still think it doesn't require a whole book? [/QUOTE]
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Unearthed Arcana Revisits Psionics
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