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Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery
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<blockquote data-quote="gyor" data-source="post: 7708631" data-attributes="member: 6670153"><p>It not just against other casters, it's compared to every other sorceror subclass. WotC already decided it broke the balance to have some subclasses with extra spells and other without, because the sorceror was specifically designed that way. </p><p></p><p> Honestly for me it only becomes a hard issue for the Favoured Soul at the 3rd level of spells, because you have so many iconic spells like Lightening, Fireball, Haste, act..., plus some really good new spells like revivify which in practice is better then raise dead, because it takes a lower spell slot and it doesn't hit you with brutal penalties like Resurrection. </p><p></p><p> In fact that's why I don't even bother picking 4th level spells, instead I use that for another 3rd level choice. </p><p></p><p> Also remember the sorceror can retrain spells when they get a new level, so you can trade 1st level spells for higher levels, and then burn the 1st level slots for spell points. </p><p></p><p> If your really clever you can use the combination of font of magic, flexible magic, metamagic, cantrips, sorcery points, to do absolutely increbable things that no other magic user can come close to, and your choice of feats and sorceror origins added to that can boost things further. </p><p></p><p> Also remember that many spells get more powerful in higher slots and in some cases do more things. So in 3e you had cure minor wounds, cure lights wounds, cure serious wounds, cure critical wounds, all separate spells, in 5e the favoured soul gets all of them by just taking cure wounds, 1 spell known, but it's effectly 9 separate spells that grow more powerful, with each higher slot you it put into. Fireball is similar, but a third level spell. Holy Word is like a ranged version of cure wounds, but with an innate quicken metamagic. </p><p></p><p> With the Warcaster feat and twinned firebolt cantrip, you have a nasty reaction, there are so many combos, or you can focus on raw power. </p><p></p><p> Look at my Mass Cure Wounds example for how powerful in raw magic a sorceror, favoured soul in this case, can really be. </p><p></p><p> Or you can focus on save or die spells with heighten magic and be really scary, even planeshift with heighten magic out a powerful enemy with high saves. </p><p></p><p> Take Magic Inniate for more magic spells and cantrips. </p><p></p><p> I think Quicken Spell and Twinned Spell are nearly universally good, but maximize spell, Hieghten Spell, Subtle Spell, Careful Spa, Enlarge Spell, etc..., can be amazing for the right build. </p><p></p><p> A favoured soul can be an amazing healer for a minimum investment. Or an amazing blazer, necromancer, and so on. The new favoured soul is more balanced, but extremely powerful with tons of possible builds, especially between Divine Magic and Blessed Countenance, with Favored of the Gods possible supporting various builds. With it 1 level dips into other classes that opinions explode further. </p><p></p><p> A with a few clever choices in cantrips, feats, background, and spells, metamagic, origin, the favoured soul can melt someones face off, heal as well as a life cleric, be as good a party face as Charisma Rogue or Bard, create illusions, buff themselves and others, animate objects, all with the same build. </p><p> </p><p> Example with a 6th level Favoured Soul, with sorceror magic inniate feat with Twinned and Quickened metamagic and the spells Mage Armour, Bless, Holy Word, Haste, Fireball, Spiritual Weapon, Phantasmal Force, Firebolt, Sacred Flame, Spare the Dying, Ray of Frost, Shocking Grasp, Thaumagury, Guidance can do a crap load of things. </p><p></p><p> You can cast Holy Word at 1 to 3rd level, twin or quicken Phantasmal Force/Haste/Firebolt/Shocking Grasp/Ray of Frost/Sacred Flame/Revivfy/Guidance/Spare the Dying, burn all 1st and 2nd level spells for SP and use all you SP to create for fire balls, for potentially more fireballs, twin Holy Word for effectively 6 1st level holy words while using your action to cast a twinned attack cantrip like Firebolt, Shocking Grasp, Ray of Frost, Sacred Flame, or out of combat a twinned Guidance Spell two buff the skills of two different characters. </p><p></p><p> You can cast a Quicken Bless, then twinned Haste on yourself and one other character, then use the free cantrip attack you just gained from Haste to cast a twinned firebolt to someone's face. </p><p></p><p> Each extra spell known is a potential force multiples in the hands of a sorceror in a way its not for a normal magic user, because Sorcerors can bend magic in ways other characters can't. Also remember a cantrip enhanced by metamagic is effectly a first level spell more or less, and you can build some wicked combos. </p><p></p><p> Plus you get Favoured of the Gods to make sure an attack spell hits or avoid a spell that could take you out of a fight, or avoid a trap and Blessed Countenance, with guidance cantrip can make you crazy good at Charisma skills. </p><p></p><p> So your good in combat and have alot of utility out of it, giving the favoured souls more spells known beyond mutliclassing would radically out balance it.</p></blockquote><p></p>
[QUOTE="gyor, post: 7708631, member: 6670153"] It not just against other casters, it's compared to every other sorceror subclass. WotC already decided it broke the balance to have some subclasses with extra spells and other without, because the sorceror was specifically designed that way. Honestly for me it only becomes a hard issue for the Favoured Soul at the 3rd level of spells, because you have so many iconic spells like Lightening, Fireball, Haste, act..., plus some really good new spells like revivify which in practice is better then raise dead, because it takes a lower spell slot and it doesn't hit you with brutal penalties like Resurrection. In fact that's why I don't even bother picking 4th level spells, instead I use that for another 3rd level choice. Also remember the sorceror can retrain spells when they get a new level, so you can trade 1st level spells for higher levels, and then burn the 1st level slots for spell points. If your really clever you can use the combination of font of magic, flexible magic, metamagic, cantrips, sorcery points, to do absolutely increbable things that no other magic user can come close to, and your choice of feats and sorceror origins added to that can boost things further. Also remember that many spells get more powerful in higher slots and in some cases do more things. So in 3e you had cure minor wounds, cure lights wounds, cure serious wounds, cure critical wounds, all separate spells, in 5e the favoured soul gets all of them by just taking cure wounds, 1 spell known, but it's effectly 9 separate spells that grow more powerful, with each higher slot you it put into. Fireball is similar, but a third level spell. Holy Word is like a ranged version of cure wounds, but with an innate quicken metamagic. With the Warcaster feat and twinned firebolt cantrip, you have a nasty reaction, there are so many combos, or you can focus on raw power. Look at my Mass Cure Wounds example for how powerful in raw magic a sorceror, favoured soul in this case, can really be. Or you can focus on save or die spells with heighten magic and be really scary, even planeshift with heighten magic out a powerful enemy with high saves. Take Magic Inniate for more magic spells and cantrips. I think Quicken Spell and Twinned Spell are nearly universally good, but maximize spell, Hieghten Spell, Subtle Spell, Careful Spa, Enlarge Spell, etc..., can be amazing for the right build. A favoured soul can be an amazing healer for a minimum investment. Or an amazing blazer, necromancer, and so on. The new favoured soul is more balanced, but extremely powerful with tons of possible builds, especially between Divine Magic and Blessed Countenance, with Favored of the Gods possible supporting various builds. With it 1 level dips into other classes that opinions explode further. A with a few clever choices in cantrips, feats, background, and spells, metamagic, origin, the favoured soul can melt someones face off, heal as well as a life cleric, be as good a party face as Charisma Rogue or Bard, create illusions, buff themselves and others, animate objects, all with the same build. Example with a 6th level Favoured Soul, with sorceror magic inniate feat with Twinned and Quickened metamagic and the spells Mage Armour, Bless, Holy Word, Haste, Fireball, Spiritual Weapon, Phantasmal Force, Firebolt, Sacred Flame, Spare the Dying, Ray of Frost, Shocking Grasp, Thaumagury, Guidance can do a crap load of things. You can cast Holy Word at 1 to 3rd level, twin or quicken Phantasmal Force/Haste/Firebolt/Shocking Grasp/Ray of Frost/Sacred Flame/Revivfy/Guidance/Spare the Dying, burn all 1st and 2nd level spells for SP and use all you SP to create for fire balls, for potentially more fireballs, twin Holy Word for effectively 6 1st level holy words while using your action to cast a twinned attack cantrip like Firebolt, Shocking Grasp, Ray of Frost, Sacred Flame, or out of combat a twinned Guidance Spell two buff the skills of two different characters. You can cast a Quicken Bless, then twinned Haste on yourself and one other character, then use the free cantrip attack you just gained from Haste to cast a twinned firebolt to someone's face. Each extra spell known is a potential force multiples in the hands of a sorceror in a way its not for a normal magic user, because Sorcerors can bend magic in ways other characters can't. Also remember a cantrip enhanced by metamagic is effectly a first level spell more or less, and you can build some wicked combos. Plus you get Favoured of the Gods to make sure an attack spell hits or avoid a spell that could take you out of a fight, or avoid a trap and Blessed Countenance, with guidance cantrip can make you crazy good at Charisma skills. So your good in combat and have alot of utility out of it, giving the favoured souls more spells known beyond mutliclassing would radically out balance it. [/QUOTE]
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