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Unearthed Arcana: Spirits Bard and Undeath Warlock
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<blockquote data-quote="Kurotowa" data-source="post: 8058512" data-attributes="member: 27957"><p>Most of the non-naughty word stories of multiclass character I've seen involve a PC undergoing a major shift in career aspirations or life goal during the course of a campaign. The Fighter or Rogue who finds a holy cause and becomes a Paladin would be the archetypal example. In many respects this treats the levels in the initial class as an extended Background, the prelude before the character reaches their true narrative endpoint.</p><p></p><p>This is a fairly niche purpose. One that, at least on Internet forums, gets completely eclipsed by optimized builds that mix classes simply to cherry pick ability combinations and give zero narrative consideration to what you're drafting. Is it worth putting up with the latter to preserve the former? I'm not so sure it is. The new UA multiclass lite feats seem a much better fit for a PC who wants to dabble in a different field. As for the PC who has a life changing experience... for that, maybe it's better to just tear up the old character sheet and convert them to a PC of the new class of the same level and ability scores. It's a bit of an extreme change, but that's what we're talking about isn't it?</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 8058512, member: 27957"] Most of the non-naughty word stories of multiclass character I've seen involve a PC undergoing a major shift in career aspirations or life goal during the course of a campaign. The Fighter or Rogue who finds a holy cause and becomes a Paladin would be the archetypal example. In many respects this treats the levels in the initial class as an extended Background, the prelude before the character reaches their true narrative endpoint. This is a fairly niche purpose. One that, at least on Internet forums, gets completely eclipsed by optimized builds that mix classes simply to cherry pick ability combinations and give zero narrative consideration to what you're drafting. Is it worth putting up with the latter to preserve the former? I'm not so sure it is. The new UA multiclass lite feats seem a much better fit for a PC who wants to dabble in a different field. As for the PC who has a life changing experience... for that, maybe it's better to just tear up the old character sheet and convert them to a PC of the new class of the same level and ability scores. It's a bit of an extreme change, but that's what we're talking about isn't it? [/QUOTE]
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