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Unearthed Arcana Subclasses Part III: Artificer, Druid, and Ranger
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<blockquote data-quote="RSIxidor" data-source="post: 7927101" data-attributes="member: 6695558"><p>I don't like Fey Wanderer's Dreadful Strikes requiring a bonus action (even with the caveat for two-weapon fighting). Also, if Shield Master works as based on the Crawford <a href="https://twitter.com/JeremyECrawford/status/994993596989300736" target="_blank">tweet</a>, you wouldn't be able to use the bonus action to get the psychic damage on all attacks, only on the bonus action attack. Once you get extra attack, that's very limiting. (EDIT: I did forget about some other tweets related to this, and the fact that Shield Master and two-weapon fighting have slightly different wordings. It still means that with Extra Attack, you would have to make one attack with your attack action without the psychic bonus, then use your bonus action attack with the bonus damage, then use your second attack from the attack action with the bonus. And before you have Extra Attack, it's only on your bonus action attack. Poor wording and probably not their intent). Also not sure how I feel about them getting a better smite that also works on ranged attacks (if using a level 1 or 2 slot, the best slots to smite with). Love the top level feature.</p><p></p><p>I'm not fussed with the artificer build. It's full of fun and I'd consider playing it just to pretend to be Iron Man or Doctor Doom or Rocket Red or Lex Luthor or Blue Beetle or Guardian or Master Chief or S.T.R.I.P.E. or Black Manta or someone from MOSPEADA or a Space Marine or a T'au Fire Warrior. I think both forms of the armor should get both a melee attack and a ranged attack, just make the melee weak for the ranged armor, and the ranged weak for the melee armor.</p></blockquote><p></p>
[QUOTE="RSIxidor, post: 7927101, member: 6695558"] I don't like Fey Wanderer's Dreadful Strikes requiring a bonus action (even with the caveat for two-weapon fighting). Also, if Shield Master works as based on the Crawford [URL='https://twitter.com/JeremyECrawford/status/994993596989300736']tweet[/URL], you wouldn't be able to use the bonus action to get the psychic damage on all attacks, only on the bonus action attack. Once you get extra attack, that's very limiting. (EDIT: I did forget about some other tweets related to this, and the fact that Shield Master and two-weapon fighting have slightly different wordings. It still means that with Extra Attack, you would have to make one attack with your attack action without the psychic bonus, then use your bonus action attack with the bonus damage, then use your second attack from the attack action with the bonus. And before you have Extra Attack, it's only on your bonus action attack. Poor wording and probably not their intent). Also not sure how I feel about them getting a better smite that also works on ranged attacks (if using a level 1 or 2 slot, the best slots to smite with). Love the top level feature. I'm not fussed with the artificer build. It's full of fun and I'd consider playing it just to pretend to be Iron Man or Doctor Doom or Rocket Red or Lex Luthor or Blue Beetle or Guardian or Master Chief or S.T.R.I.P.E. or Black Manta or someone from MOSPEADA or a Space Marine or a T'au Fire Warrior. I think both forms of the armor should get both a melee attack and a ranged attack, just make the melee weak for the ranged armor, and the ranged weak for the melee armor. [/QUOTE]
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Unearthed Arcana Subclasses Part III: Artificer, Druid, and Ranger
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