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Unearthed Arcana - The 5E "Battlesystem" Mass Combat Rules Are Here!
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<blockquote data-quote="Tormyr" data-source="post: 7662667" data-attributes="member: 6776887"><p>Without, having tried out the system yet, I am not sure how imbalanced solos really are, but for a beta it seems good/intriguing. As for running a bigger army, maybe just scale it up a second time by the same multiplier? So rounds represent 10 minutes, a single square represents 80 feet to a side, and stands hold 100 creatures. There would be a few things to clean up such as gargantuan solos possibly moving to a medium sized mini, and it doesn't help any issues with solos, but you would only need 20 soldiers and 100 uruk-hai. To be honest, those numbers kind of show that the battle is beyond the scope of the system. I cannot think of a whole bunch of players that would want to sit down to a battle with 120 minis on the board. Although I am not a wargamer, so I may be mistaken. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I am not sure if I share your concerns about the solos though. I will have to crunch the numbers and see what comes up. If 100 veterans went up against a dragon, I am not sure how many of them would be able to get close enough to effectively hit it. 10 stands however could all be adjacent to the dragon simultaneously. I do agree that the balance of power seems to shift somewhat.</p><p></p><p>My group is finishing up a chapter of our AP next week, and we do something else on the weeks between chapters to try to combat campaign fatigue. I may send these rules out to them and tell them we are trying a mass battle that intervening week.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7662667, member: 6776887"] Without, having tried out the system yet, I am not sure how imbalanced solos really are, but for a beta it seems good/intriguing. As for running a bigger army, maybe just scale it up a second time by the same multiplier? So rounds represent 10 minutes, a single square represents 80 feet to a side, and stands hold 100 creatures. There would be a few things to clean up such as gargantuan solos possibly moving to a medium sized mini, and it doesn't help any issues with solos, but you would only need 20 soldiers and 100 uruk-hai. To be honest, those numbers kind of show that the battle is beyond the scope of the system. I cannot think of a whole bunch of players that would want to sit down to a battle with 120 minis on the board. Although I am not a wargamer, so I may be mistaken. :) I am not sure if I share your concerns about the solos though. I will have to crunch the numbers and see what comes up. If 100 veterans went up against a dragon, I am not sure how many of them would be able to get close enough to effectively hit it. 10 stands however could all be adjacent to the dragon simultaneously. I do agree that the balance of power seems to shift somewhat. My group is finishing up a chapter of our AP next week, and we do something else on the weeks between chapters to try to combat campaign fatigue. I may send these rules out to them and tell them we are trying a mass battle that intervening week. [/QUOTE]
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Unearthed Arcana - The 5E "Battlesystem" Mass Combat Rules Are Here!
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