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General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: The ranger, revised... overcompensation?
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<blockquote data-quote="PrimevalSeeker" data-source="post: 6897898" data-attributes="member: 6855646"><p>I am not strongly disagreeing with you in both of the things you say, regarding favored enemy always being part of the ranger and that it shouldn't be made a big deal when FE is not useful in a particular situation.</p><p></p><p>However, to me it feels as if favored enemy is "taking up design space" and something much more interesting could be put in its place. I wouldn't mind a subclass centered around having favored enemies and gaining specific abilities depending on the choice of FE. Also would anything be really lost if a renamed favored enemy gave advantage on wisdom (survival) and on intelligence to gain information checks to track creatures? The ranger is all round good at tracking creatures (wisdom (survival)) and while you track a creature you slowly learn (intelligence) stuff about it (sleeping & eating habits, maybe weaknesses, etc).</p><p></p><p>Again, not saying that it is not easily ignored, but how about thinking it the other way around? You have a tracking ability that mechanically applies to everyone, but you role play your character hating a specific group of creatures.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="PrimevalSeeker, post: 6897898, member: 6855646"] I am not strongly disagreeing with you in both of the things you say, regarding favored enemy always being part of the ranger and that it shouldn't be made a big deal when FE is not useful in a particular situation. However, to me it feels as if favored enemy is "taking up design space" and something much more interesting could be put in its place. I wouldn't mind a subclass centered around having favored enemies and gaining specific abilities depending on the choice of FE. Also would anything be really lost if a renamed favored enemy gave advantage on wisdom (survival) and on intelligence to gain information checks to track creatures? The ranger is all round good at tracking creatures (wisdom (survival)) and while you track a creature you slowly learn (intelligence) stuff about it (sleeping & eating habits, maybe weaknesses, etc). Again, not saying that it is not easily ignored, but how about thinking it the other way around? You have a tracking ability that mechanically applies to everyone, but you role play your character hating a specific group of creatures. Cheers [/QUOTE]
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Unearthed Arcana: The ranger, revised... overcompensation?
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