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Unearthed Arcana Variant Rules - Previews and Questions
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<blockquote data-quote="Tarril Wolfeye" data-source="post: 1365944" data-attributes="member: 3344"><p>O.k., I'll bite. Here's more about bloodlines and one example:</p><p></p><p>Every source has a minor bloodline, many sources have intermediate bloodlines, major bloodlines only come from the most powerful and primal of sources, including celestials, demons, devils, and the mightiest of dragons.</p><p></p><p>You gradually become more powerful with a bloodline, therefore you must take 1-3 bloodline levels, which are "empty", except for calculating class level for the abilities of your other classes. If you don't take these levels you get a 20% penalty on XP and no further bloodline abilities. Minor needs to take a bloodline level at 12th level, intermediate at 6th and 12th, major at 3rd, 6th, and 12th.</p><p></p><p>Bloodline abilities depend on your character level, of course.</p><p></p><p>Bloodline abilities are the same in any strength, they just come slower, so you won't get all of the major ones.</p><p>Minor gets one ability every 4th level, intermediate every 2nd level, and major every level.</p><p></p><p>The Gold Dragon Bloodline as an example:</p><p>+2 on Sense Motive checks</p><p>Alertness</p><p>Strength +1</p><p>Resistance to Fire 5</p><p>Gold Dragon Affinity +2</p><p>+1 to natural armor</p><p>+2 on Heal checks</p><p>Resistance to Fire 10</p><p>Constitution +1</p><p>Water breathing</p><p>Gold Dragon Affinity +4</p><p>+1 to natural armor</p><p>+2 on Swim checks</p><p>Power Attack</p><p>Intelligence +1</p><p>Breath Weapon</p><p>Gold Dragon Affinity +6</p><p>+1 to natural armor</p><p>+2 on Jump checks</p><p>Immunity to Fire</p><p></p><p>The Affinity to X gives the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with X.</p></blockquote><p></p>
[QUOTE="Tarril Wolfeye, post: 1365944, member: 3344"] O.k., I'll bite. Here's more about bloodlines and one example: Every source has a minor bloodline, many sources have intermediate bloodlines, major bloodlines only come from the most powerful and primal of sources, including celestials, demons, devils, and the mightiest of dragons. You gradually become more powerful with a bloodline, therefore you must take 1-3 bloodline levels, which are "empty", except for calculating class level for the abilities of your other classes. If you don't take these levels you get a 20% penalty on XP and no further bloodline abilities. Minor needs to take a bloodline level at 12th level, intermediate at 6th and 12th, major at 3rd, 6th, and 12th. Bloodline abilities depend on your character level, of course. Bloodline abilities are the same in any strength, they just come slower, so you won't get all of the major ones. Minor gets one ability every 4th level, intermediate every 2nd level, and major every level. The Gold Dragon Bloodline as an example: +2 on Sense Motive checks Alertness Strength +1 Resistance to Fire 5 Gold Dragon Affinity +2 +1 to natural armor +2 on Heal checks Resistance to Fire 10 Constitution +1 Water breathing Gold Dragon Affinity +4 +1 to natural armor +2 on Swim checks Power Attack Intelligence +1 Breath Weapon Gold Dragon Affinity +6 +1 to natural armor +2 on Jump checks Immunity to Fire The Affinity to X gives the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with X. [/QUOTE]
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