Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 7708867" data-attributes="member: 1465"><p>I like all 3 concepts, very cool.</p><p></p><p><strong>Hexblade</strong> as having an intelligent weapon as patron is very intriguing. I don't think this invalidates bladelocks of other patrons at all, and neither a hexblade tomelock or chainlock. However I would remove all references to the shadowfell. Does the weapon really need to come from there? I think not at all. Not everyone uses the shadowfell. And why not leaving the door open for a heavenly weapon or a relic of the past in the material plane?</p><p></p><p>The Raven Queen patron is my favourite archetype of the three. The only drawback is that it's a lot more specific than any other patron option. </p><p></p><p>Loremaster wizard basically covers the generalist archetype so it's very welcome. But it really shouldn't step on Sorcerer's sole unique feature ie metamagic. It doesn't matter that it fits the concept. This kind of stepping on another class's stick is just bad for the whole game. In addition I would also lower the complexity of this subclass a bit more so that it can serve as the low-complexity entry point to 5e for a player who still wants to play a spellcaster. </p><p></p><p>New invocations are a nice addition, but the restrictions simply mean they won't be used much often, at which point it doesn't matter anymore if such restrictions made sense conceptually.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7708867, member: 1465"] I like all 3 concepts, very cool. [B]Hexblade[/B] as having an intelligent weapon as patron is very intriguing. I don't think this invalidates bladelocks of other patrons at all, and neither a hexblade tomelock or chainlock. However I would remove all references to the shadowfell. Does the weapon really need to come from there? I think not at all. Not everyone uses the shadowfell. And why not leaving the door open for a heavenly weapon or a relic of the past in the material plane? The Raven Queen patron is my favourite archetype of the three. The only drawback is that it's a lot more specific than any other patron option. Loremaster wizard basically covers the generalist archetype so it's very welcome. But it really shouldn't step on Sorcerer's sole unique feature ie metamagic. It doesn't matter that it fits the concept. This kind of stepping on another class's stick is just bad for the whole game. In addition I would also lower the complexity of this subclass a bit more so that it can serve as the low-complexity entry point to 5e for a player who still wants to play a spellcaster. New invocations are a nice addition, but the restrictions simply mean they won't be used much often, at which point it doesn't matter anymore if such restrictions made sense conceptually. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!
Top