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<blockquote data-quote="DEFCON 1" data-source="post: 7708901" data-attributes="member: 7006"><p>This very much could be the what of it.</p><p></p><p>And what could very well end up happening is that the surveys will be filled with people talking about how these features should be sorcerer abilities and not wizards... and very few will complain or have a problem with the features themselves. Which will end up telling them that the abilities are probably fine and they can then assign them to whomever they want once the product goes into final production.</p><p></p><p>I actually think that's what much of the UAs have been about... delivering new mechanics with fluff attributed to them just for presentation sake, but not necessarily how the fluff will be at the end of the day. I mean, are we really going to get all of these subclasses that are fey-based (as so many of the UAs were?) Maybe... but maybe not? Quite possibly this fey stuff was just a temp-track to bind the mechanics together in a package for presentation.</p><p></p><p>And the same could hold true with these metamagics-- they already had four Sorcerer subclasses to get out there for testing and maybe didn't want to overload it with new metamagics as well that perhaps could have gotten overlooked. So they put the metamagics onto the Wizard. And this accomplished two things-- one, it gave the Wizard playtest article a bit more depth, and two-- it offered us the idea of possibly giving metamagic to other classes-- either perhaps indeed a generalist wizard tradition, or maybe perhaps even the possibility of a Metamagic <em>feat</em> that would allow another caster to get one just like the Martial Adept can get you some maneuvers. Because they are now going to hear from a lot of people in the upcoming survey just how important it is to people that metamagic remains under the sole province of the Sorcerer, <em>or</em> whether folks are okay for other classes to be able to dabble.</p><p></p><p>Doing it this way is going to get them a lot of response to that question, methinks.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7708901, member: 7006"] This very much could be the what of it. And what could very well end up happening is that the surveys will be filled with people talking about how these features should be sorcerer abilities and not wizards... and very few will complain or have a problem with the features themselves. Which will end up telling them that the abilities are probably fine and they can then assign them to whomever they want once the product goes into final production. I actually think that's what much of the UAs have been about... delivering new mechanics with fluff attributed to them just for presentation sake, but not necessarily how the fluff will be at the end of the day. I mean, are we really going to get all of these subclasses that are fey-based (as so many of the UAs were?) Maybe... but maybe not? Quite possibly this fey stuff was just a temp-track to bind the mechanics together in a package for presentation. And the same could hold true with these metamagics-- they already had four Sorcerer subclasses to get out there for testing and maybe didn't want to overload it with new metamagics as well that perhaps could have gotten overlooked. So they put the metamagics onto the Wizard. And this accomplished two things-- one, it gave the Wizard playtest article a bit more depth, and two-- it offered us the idea of possibly giving metamagic to other classes-- either perhaps indeed a generalist wizard tradition, or maybe perhaps even the possibility of a Metamagic [I]feat[/I] that would allow another caster to get one just like the Martial Adept can get you some maneuvers. Because they are now going to hear from a lot of people in the upcoming survey just how important it is to people that metamagic remains under the sole province of the Sorcerer, [I]or[/I] whether folks are okay for other classes to be able to dabble. Doing it this way is going to get them a lot of response to that question, methinks. [/QUOTE]
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