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Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!
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<blockquote data-quote="Leatherhead" data-source="post: 7709057" data-attributes="member: 53176"><p>Actually, a Cleric would fit the bill for those, and in some cases fit better than a Sorcerer would have. The fluff on Clerics is really damn weird this edition, and the metaphysical overlap with Warlocks isn't helping any.</p><p></p><p></p><p></p><p>The wizard hasn't been spoiled for two editions now. I know 3.x left deep scars in many people (and they weren't even the worst things in 3.x), but those days are long over. In 5e, now, the classes are more fudgeable than ever. With sublasses letting you essentially "Mix and match" different class combinations. The Wizard has the Bladesinger for a bit of Fighter, and the Fighter has the Eldritch Knight for a bit of Wizard. Paladins have oath of the ancients for a more druidic bent. Clerics can learn arcane spells, or act like a Rogue. Warlocks can make pacts with legitimate gods. Overlap is happening, and will continue to happen for what is left of this edition. Niche protection is almost completely dead.</p><p></p><p>What's happening here is that the Sorcerer bubble is finally bursting. It probably needs a proper revising like what the Ranger got.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 7709057, member: 53176"] Actually, a Cleric would fit the bill for those, and in some cases fit better than a Sorcerer would have. The fluff on Clerics is really damn weird this edition, and the metaphysical overlap with Warlocks isn't helping any. The wizard hasn't been spoiled for two editions now. I know 3.x left deep scars in many people (and they weren't even the worst things in 3.x), but those days are long over. In 5e, now, the classes are more fudgeable than ever. With sublasses letting you essentially "Mix and match" different class combinations. The Wizard has the Bladesinger for a bit of Fighter, and the Fighter has the Eldritch Knight for a bit of Wizard. Paladins have oath of the ancients for a more druidic bent. Clerics can learn arcane spells, or act like a Rogue. Warlocks can make pacts with legitimate gods. Overlap is happening, and will continue to happen for what is left of this edition. Niche protection is almost completely dead. What's happening here is that the Sorcerer bubble is finally bursting. It probably needs a proper revising like what the Ranger got. [/QUOTE]
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