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Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!
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<blockquote data-quote="smbakeresq" data-source="post: 7709089" data-attributes="member: 28301"><p>I always take a level of knowledge cleric before starting on wizardly adventures, I envision as wizard as a studious type and I like the armor proficiency and bless. Loremaster provides a different option. It reads OP, less so the more your DM works you. If you do go cleric MC anywhere can you burn those first level spell slots to power these features? </p><p></p><p>The abilities all save you on feats, at least energy substitution. I would imagine I would spend a feat on medium armor proficiency to save a spell slot. </p><p></p><p>With the 6th level feature area spells get a huge boost, even sort of crappy damage spells like erupting earth become better. With this feature why would you cast spells in a higher level spot?</p><p></p><p>I think the DM would have to regulate player knowledge vs PC knowledge to govern the energy substitution and save switching part.</p><p></p><p>The free limited wish at 14 is sort of crazy. I think I would make the player pick that one in advance.</p><p></p><p></p><p></p><p>I was hoping for a better conjurer or more spells to summon creatures or even a form of improved summoning. Hopes dashed again</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7709089, member: 28301"] I always take a level of knowledge cleric before starting on wizardly adventures, I envision as wizard as a studious type and I like the armor proficiency and bless. Loremaster provides a different option. It reads OP, less so the more your DM works you. If you do go cleric MC anywhere can you burn those first level spell slots to power these features? The abilities all save you on feats, at least energy substitution. I would imagine I would spend a feat on medium armor proficiency to save a spell slot. With the 6th level feature area spells get a huge boost, even sort of crappy damage spells like erupting earth become better. With this feature why would you cast spells in a higher level spot? I think the DM would have to regulate player knowledge vs PC knowledge to govern the energy substitution and save switching part. The free limited wish at 14 is sort of crazy. I think I would make the player pick that one in advance. I was hoping for a better conjurer or more spells to summon creatures or even a form of improved summoning. Hopes dashed again [/QUOTE]
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Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!
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