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[Unearthed Banana] Alternative Class Features
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<blockquote data-quote="NotAYakk" data-source="post: 8167079" data-attributes="member: 72555"><p>Suppose you have a Charisma of 12.</p><p></p><p>Whenever you roll a Charisma save and the d20 is under 12, treat it as a 12. So your min save is 13.</p><p></p><p>If you have a 20 strength, your min save is 31, becausr any d20 under 20 becomes a 20. (in fact you autosave with a 31; no need to roll)</p><p></p><p>If you have a 24 strength, your min save is 37. This is functionally the same as 31; you have (by design) broken bounded accuracy on strength saves. </p><p></p><p>You become unstoppable by strength based saves.</p><p></p><p>I edtend this to all non-intelligence based saves. For this to work on high level monsters, you need other investments in the stat. A barbarian with 14 cha and proficiency in it has a min save of 22; enough that non-epic-tier enemies cannot banish them. Throw in a 19 cha item (attunement) and they become effectively banish-immune (29 min save). This is intended; getting such "perfect" saves is a large investment and you cannot get it for every save.</p><p></p><p>We apply this to strength and con <strong>checks</strong>, and all non-int saves.</p><p></p><p>The barbarian had this ability for strength checks in the vannila 5e. I just extended it.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8167079, member: 72555"] Suppose you have a Charisma of 12. Whenever you roll a Charisma save and the d20 is under 12, treat it as a 12. So your min save is 13. If you have a 20 strength, your min save is 31, becausr any d20 under 20 becomes a 20. (in fact you autosave with a 31; no need to roll) If you have a 24 strength, your min save is 37. This is functionally the same as 31; you have (by design) broken bounded accuracy on strength saves. You become unstoppable by strength based saves. I edtend this to all non-intelligence based saves. For this to work on high level monsters, you need other investments in the stat. A barbarian with 14 cha and proficiency in it has a min save of 22; enough that non-epic-tier enemies cannot banish them. Throw in a 19 cha item (attunement) and they become effectively banish-immune (29 min save). This is intended; getting such "perfect" saves is a large investment and you cannot get it for every save. We apply this to strength and con [B]checks[/B], and all non-int saves. The barbarian had this ability for strength checks in the vannila 5e. I just extended it. [/QUOTE]
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