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<blockquote data-quote="Evilhalfling" data-source="post: 2095605" data-attributes="member: 16991"><p>It wasnt exactly a suprise but in a highlevel game we got tired of (endless hack and slash) encounters so using a combination of passwall, stoneshapes, ropetricks, summoned dire badgers, a wildshaped druid (badger) and my chars +11 profession mineing we tunneled under at least 4 encounters before the enemies jumped us on our way out. It wasnt a suprise exactly because it took us about an hour to work out the details (where to put the rubble, what about air etc.)</p><p>DM said it was more fun then actually running the fights. </p><p></p><p>In the worst ever suprise, I was playing a 3.0 Gencon tournement game the year the rules came out, and a party of 8th? lvl characters had to save a town from 300 ogres. We came up with several plans for tricking them, but couldnt agree on one. So we decided to KILL THEM ALL . 32 charges from a wand of FB and 30ch from a wand of cone of cold. (before DMG) we had killed all 300, with the fighters moping up a dozen straglers. </p><p></p><p>In a homebrew game I was designing from the bottom up, I had a well developed city with lots of adventures planned. There were also rumors about what powerful people in other parts of the world were doing. The PCs hear about some actors getting their heads cut off in a distant city, and abandon thier homes, and head out to deal with the 17TH! level Bard who is killing people. It turned into a great campaign though, prolly the best poltical game I have run.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2095605, member: 16991"] It wasnt exactly a suprise but in a highlevel game we got tired of (endless hack and slash) encounters so using a combination of passwall, stoneshapes, ropetricks, summoned dire badgers, a wildshaped druid (badger) and my chars +11 profession mineing we tunneled under at least 4 encounters before the enemies jumped us on our way out. It wasnt a suprise exactly because it took us about an hour to work out the details (where to put the rubble, what about air etc.) DM said it was more fun then actually running the fights. In the worst ever suprise, I was playing a 3.0 Gencon tournement game the year the rules came out, and a party of 8th? lvl characters had to save a town from 300 ogres. We came up with several plans for tricking them, but couldnt agree on one. So we decided to KILL THEM ALL . 32 charges from a wand of FB and 30ch from a wand of cone of cold. (before DMG) we had killed all 300, with the fighters moping up a dozen straglers. In a homebrew game I was designing from the bottom up, I had a well developed city with lots of adventures planned. There were also rumors about what powerful people in other parts of the world were doing. The PCs hear about some actors getting their heads cut off in a distant city, and abandon thier homes, and head out to deal with the 17TH! level Bard who is killing people. It turned into a great campaign though, prolly the best poltical game I have run. [/QUOTE]
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