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Unexpected Moments You Pulled On Your DM
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<blockquote data-quote="Lord Pendragon" data-source="post: 2095901" data-attributes="member: 707"><p>So my fighter-mage is in a campaign that pits us against an evil necromancer who serves Orcus, Demon-Prince of the Undead. And at around 10th-level or so, we wind up doing battle with an advanced dragon skeleton that smacks around our party like nobody's business.</p><p></p><p>It seems clear to me that we're going to fight Undead on a regular basis, so I start looking through the splatbooks and come across <em>Control Undead</em>. It works like a <em>charm</em> spell against intelligent undead (with a save), and like a <em>dominate</em> spell vs. non-intelligent undead (no save). The DM gives it a look and okays it.</p><p></p><p>For at least five sessions, I never use the spell, but I always have it prepared. We fight undead, undead, and more undead. I bide my time.</p><p></p><p>Finally, we located the fortress of the evil necromancer, where he was keeping an artifact to help him in his plans with Orcus. We head up to the fortress and--sure enough--right outside is another massively advanced dragon skeleton, along with some other baddies.</p><p></p><p>My PC turns to the others and grins. "Leave the dragon, he's mine."</p><p></p><p>The look on my DM's face when I took control of his mega-skeleton and wiped the floor with the rest of the door guards was priceless. I wound up having the thing claw a hole in the wall of the fortress too, so we didn't have to worry about traps on the front door. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2095901, member: 707"] So my fighter-mage is in a campaign that pits us against an evil necromancer who serves Orcus, Demon-Prince of the Undead. And at around 10th-level or so, we wind up doing battle with an advanced dragon skeleton that smacks around our party like nobody's business. It seems clear to me that we're going to fight Undead on a regular basis, so I start looking through the splatbooks and come across [i]Control Undead[/i]. It works like a [i]charm[/i] spell against intelligent undead (with a save), and like a [i]dominate[/i] spell vs. non-intelligent undead (no save). The DM gives it a look and okays it. For at least five sessions, I never use the spell, but I always have it prepared. We fight undead, undead, and more undead. I bide my time. Finally, we located the fortress of the evil necromancer, where he was keeping an artifact to help him in his plans with Orcus. We head up to the fortress and--sure enough--right outside is another massively advanced dragon skeleton, along with some other baddies. My PC turns to the others and grins. "Leave the dragon, he's mine." The look on my DM's face when I took control of his mega-skeleton and wiped the floor with the rest of the door guards was priceless. I wound up having the thing claw a hole in the wall of the fortress too, so we didn't have to worry about traps on the front door. :p [/QUOTE]
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