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Unexpected Moments You Pulled On Your DM
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<blockquote data-quote="billd91" data-source="post: 2096438" data-attributes="member: 3400"><p>I come from a gaming group that has a knack for doing things that are unexpected by the DM, including me when I am running games. Usually, we end up going for the bottle of tylenol. Some examples:</p><p></p><p>When one of our younger friends was running, instead of going on the adventure that involved clearing a tower full of orcs, the three dwarven party members plus the lone human went prospecting in the wilderness for three years. Found a good vein though.</p><p></p><p>In another campaign, while we were supposed to be helping a woman avoid some men pursuing her for a map she had to some fabulous treasure, my character (an elven priest of a trickster god) decided to 'haunt' and inn and then exorcise the ghost in a massive con job. My character ended up in jail for 6 months.</p><p></p><p>While I ran an OA game, one character was playing a ninja from another country sent to destablize things as best he could. He managed to murder a retired emperor and get away with it. Unfortunately, he also came up with a grandiose plot to steal the deceased's body and that was their undoing. Most of them were imprisoned and, the wu jen was boiled alive in oil as his execution, the ninja was quietly murdered while in jail, the imprisoned monk died of a plague outbreak, and the samurai, who managed to stay uninvolved in the shenanigans, felt he had to commit suicide to rescue his honor for having associated with such miscreants. So, while they committed the unexpected, I managed to play out enough rope for them to hang themselves. </p><p></p><p>Ah, the stuff local legends are made of...</p></blockquote><p></p>
[QUOTE="billd91, post: 2096438, member: 3400"] I come from a gaming group that has a knack for doing things that are unexpected by the DM, including me when I am running games. Usually, we end up going for the bottle of tylenol. Some examples: When one of our younger friends was running, instead of going on the adventure that involved clearing a tower full of orcs, the three dwarven party members plus the lone human went prospecting in the wilderness for three years. Found a good vein though. In another campaign, while we were supposed to be helping a woman avoid some men pursuing her for a map she had to some fabulous treasure, my character (an elven priest of a trickster god) decided to 'haunt' and inn and then exorcise the ghost in a massive con job. My character ended up in jail for 6 months. While I ran an OA game, one character was playing a ninja from another country sent to destablize things as best he could. He managed to murder a retired emperor and get away with it. Unfortunately, he also came up with a grandiose plot to steal the deceased's body and that was their undoing. Most of them were imprisoned and, the wu jen was boiled alive in oil as his execution, the ninja was quietly murdered while in jail, the imprisoned monk died of a plague outbreak, and the samurai, who managed to stay uninvolved in the shenanigans, felt he had to commit suicide to rescue his honor for having associated with such miscreants. So, while they committed the unexpected, I managed to play out enough rope for them to hang themselves. Ah, the stuff local legends are made of... [/QUOTE]
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