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<blockquote data-quote="Steverooo" data-source="post: 2236814" data-attributes="member: 9410"><p><strong>Torch Brackets?</strong></p><p></p><p>Okay, so this one isn't useful to everyone... just the shield-using Fighter-types who adventure in the dark... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Instead of trying to hold a weapon & shield/two-handed weapon AND a torch or lantern, try one of these tricks. If you prefer torches, mount a torch bracket (you know, those doo-hickeys that hold a torch angelled away from a wall) on the front of your shield. Simply stick the torch down inside the bracket, light it, and it will work as well there as on a castle wall! At higher levels, you can acquire an <em>Everburning Torch</em>.</p><p></p><p>If you prefer lanterns, you'll need a well-armored one, capable of surviving the bashing that a shield receives... Mount it between three shield spikes, and wire it down.</p><p></p><p>Torches can be snuffed, or blown out (you could get a globe to protect them from that). Lanterns can be broken (<em>Glassteel</em>?). Linkboys are also available, if you like (or first-level Fighters). The torch bracket idea also works for lightrods, too.</p><p></p><p>Speaking of which, lightrods are generally not worth the price... Torches and candles are much cheaper (and you can get a candle lantern for about one gold piece that will keep the wind out). There are only a few times when lightrods are preferable: Within the confines of an Anti-Magic Sphere (where <em>Everburning Torches</em> won't work), in areas where there are explosive gases which can be ignited by candles, lanterns, and torches, and when going on long trips through the underdark, where the weight of torches/oil will be too great. Most other times, torches, etc., are a better deal.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2236814, member: 9410"] [b]Torch Brackets?[/b] Okay, so this one isn't useful to everyone... just the shield-using Fighter-types who adventure in the dark... ;) Instead of trying to hold a weapon & shield/two-handed weapon AND a torch or lantern, try one of these tricks. If you prefer torches, mount a torch bracket (you know, those doo-hickeys that hold a torch angelled away from a wall) on the front of your shield. Simply stick the torch down inside the bracket, light it, and it will work as well there as on a castle wall! At higher levels, you can acquire an [I]Everburning Torch[/I]. If you prefer lanterns, you'll need a well-armored one, capable of surviving the bashing that a shield receives... Mount it between three shield spikes, and wire it down. Torches can be snuffed, or blown out (you could get a globe to protect them from that). Lanterns can be broken ([I]Glassteel[/I]?). Linkboys are also available, if you like (or first-level Fighters). The torch bracket idea also works for lightrods, too. Speaking of which, lightrods are generally not worth the price... Torches and candles are much cheaper (and you can get a candle lantern for about one gold piece that will keep the wind out). There are only a few times when lightrods are preferable: Within the confines of an Anti-Magic Sphere (where [I]Everburning Torches[/I] won't work), in areas where there are explosive gases which can be ignited by candles, lanterns, and torches, and when going on long trips through the underdark, where the weight of torches/oil will be too great. Most other times, torches, etc., are a better deal. [/QUOTE]
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