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<blockquote data-quote="Voadam" data-source="post: 1890016" data-attributes="member: 2209"><p>In the e-mail game I played in and now DM it is set up in a yahoo group where we can search the archives and create files. So when they want the exact warning the old sorceress gave them or that a witch prophesied months before in real time, they can think of a relevant search term and call it up.</p><p></p><p>Some have also taken to creating text files of "who's who" to keep track of npcs and timelines to keep track of events as they puzzle out ancient mysteries.</p><p></p><p>The party calls the druid shifter player CSI druidica because of his investigations and how he puts things together.</p><p></p><p>When I was playing in the campaign I was really into figuring out the plots and did the search and reference actions and compiled the who's who documents. They are really helpful in figuring out plots and having complicated situations make sense whereas in a face to face game I don't think I would have been nearly as on top of the facts and noticed discrepancies to make conclusions like I was doing. I know I would not have remembered as many NPC names and contexts and been able to use them on the spot the same way.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1890016, member: 2209"] In the e-mail game I played in and now DM it is set up in a yahoo group where we can search the archives and create files. So when they want the exact warning the old sorceress gave them or that a witch prophesied months before in real time, they can think of a relevant search term and call it up. Some have also taken to creating text files of "who's who" to keep track of npcs and timelines to keep track of events as they puzzle out ancient mysteries. The party calls the druid shifter player CSI druidica because of his investigations and how he puts things together. When I was playing in the campaign I was really into figuring out the plots and did the search and reference actions and compiled the who's who documents. They are really helpful in figuring out plots and having complicated situations make sense whereas in a face to face game I don't think I would have been nearly as on top of the facts and noticed discrepancies to make conclusions like I was doing. I know I would not have remembered as many NPC names and contexts and been able to use them on the spot the same way. [/QUOTE]
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