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unfortunately not Finally settled, sunder and attacks of opp
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<blockquote data-quote="mvincent" data-source="post: 3359830" data-attributes="member: 27034"><p>Agreed. Also, I believe there is sometimes a difference between the <em>literal</em> rules and what the writer's intend. Intuitively deciphering what the writers intend is part of understanding any rules, and literal interpreations are not <em>always</em> valid. I have given examples of this before:</p><p></p><p><span style="font-size: 9px"><em>“A defender wearing spiked gauntlets can't be disarmed.”</em> Taking the Rules As Written literally here would imply that spiked gauntlets prevents someone from disarming any of your weapons.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>“A creature can’t hide within 60 feet of a character with darkvision unless it is invisible or has cover.”</em> RAW implies that a dwarf cannot hide within 60’ of himself</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>“Evasion can be used only if the rogue is wearing light armor or no armor.” </em> RAW implies that a rogue cannot use a ring of evasion while in armor, even though other PC’s can.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>"Speed while wearing elven chain is 30 feet for Medium creatures, or 20 feet for Small."</em> RAW implies that elven chain would make Dwarves go faster, but Barbarians, Monks, Flyers, etc. would go slower.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em> "When the character finally fails her Constitution check, she begins to drown. In the first round, she falls unconscious (0 hp). " </em> Taken literally, this could allow someone below 0 hp to have their hp increased when drowning.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>"Suffocation: A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. "</em> Strictly as written, the suffocation rules would technically apply to non-breathing creatures.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">etc.</span></p></blockquote><p></p>
[QUOTE="mvincent, post: 3359830, member: 27034"] Agreed. Also, I believe there is sometimes a difference between the [I]literal[/I] rules and what the writer's intend. Intuitively deciphering what the writers intend is part of understanding any rules, and literal interpreations are not [I]always[/I] valid. I have given examples of this before: [SIZE=1][I]“A defender wearing spiked gauntlets can't be disarmed.”[/I] Taking the Rules As Written literally here would imply that spiked gauntlets prevents someone from disarming any of your weapons. [I]“A creature can’t hide within 60 feet of a character with darkvision unless it is invisible or has cover.”[/I] RAW implies that a dwarf cannot hide within 60’ of himself [I]“Evasion can be used only if the rogue is wearing light armor or no armor.” [/I] RAW implies that a rogue cannot use a ring of evasion while in armor, even though other PC’s can. [I]"Speed while wearing elven chain is 30 feet for Medium creatures, or 20 feet for Small."[/I] RAW implies that elven chain would make Dwarves go faster, but Barbarians, Monks, Flyers, etc. would go slower. [I] "When the character finally fails her Constitution check, she begins to drown. In the first round, she falls unconscious (0 hp). " [/I] Taken literally, this could allow someone below 0 hp to have their hp increased when drowning. [I]"Suffocation: A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. "[/I] Strictly as written, the suffocation rules would technically apply to non-breathing creatures. etc.[/SIZE] [/QUOTE]
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