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Unhappy w/4E monster manual..3PP pls. publish monster books pronto!!
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<blockquote data-quote="Herremann the Wise" data-source="post: 5455850" data-attributes="member: 11300"><p>I know this may sound silly but to me the difference in philosophy here between D&D and D&D4e is what has caused most of the angst between supporters/haters of each of the editions. The 1,1,1,2,2,2,3,3,4,4 kobolds while effectively the same as the 1hp minion kobolds (think that whole black box 4e philosophy here), is different in terms of the information their hps represent. Those two 4hp guys are most likely considered the toughest by their peers while the 1hp dudes get kicked around by everyone in the clan. This most likely effects how they act in combat as well (with either the 4hp kobolds valiantly charging into the fray or resolutely pushing all their lessers to the front). There is also a chance (be it rather small) that the 2-4hp kobolds could survive a hit; and thus achieving heroic status amongst the clan.</p><p></p><p>4e takes the line that tracking such things is one more thing that the DM does not need to do. Functionally they may as well just have 1hp and everyone can get through their combat encounters more efficiently. For some this need for gamist efficiency left 4e with a huge hole in feel and gameplay. For others, the game was finally getting rid of the unnecessary minutiae and baggage that 3e in particular drove them insane with.</p><p></p><p>So while functionally what you have presented may appear to be the same, looking into it further I think highlights how far apart the two situations are.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 5455850, member: 11300"] I know this may sound silly but to me the difference in philosophy here between D&D and D&D4e is what has caused most of the angst between supporters/haters of each of the editions. The 1,1,1,2,2,2,3,3,4,4 kobolds while effectively the same as the 1hp minion kobolds (think that whole black box 4e philosophy here), is different in terms of the information their hps represent. Those two 4hp guys are most likely considered the toughest by their peers while the 1hp dudes get kicked around by everyone in the clan. This most likely effects how they act in combat as well (with either the 4hp kobolds valiantly charging into the fray or resolutely pushing all their lessers to the front). There is also a chance (be it rather small) that the 2-4hp kobolds could survive a hit; and thus achieving heroic status amongst the clan. 4e takes the line that tracking such things is one more thing that the DM does not need to do. Functionally they may as well just have 1hp and everyone can get through their combat encounters more efficiently. For some this need for gamist efficiency left 4e with a huge hole in feel and gameplay. For others, the game was finally getting rid of the unnecessary minutiae and baggage that 3e in particular drove them insane with. So while functionally what you have presented may appear to be the same, looking into it further I think highlights how far apart the two situations are. Best Regards Herremann the Wise [/QUOTE]
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Unhappy w/4E monster manual..3PP pls. publish monster books pronto!!
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