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General Tabletop Discussion
Character Builds & Optimization
Unhappy with my fighter build. Please tell me where I am wrong.
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<blockquote data-quote="Herschel" data-source="post: 4866130" data-attributes="member: 78357"><p>A fighter is also not a primary, single-target damage dealer, he's a secondary.</p><p> </p><p>Personally, for what you describe I'd get the 18 in strength and 16 in Con. The extra 2 HP aren't as good as the +1 to hit and damage (or more). Long Sword is fine, but you can feat Plate Armor, Heavy Shield and Weapon Expertise at second level (or toughness at some point too, if you want).</p><p> </p><p>I might even go 17 Strength (to 19), 15 Con, 13 Wis and feat Heavy Shield (Plate is only one step up in armor where the shield gives you the bonus to REF and AC), Weapon Expertise and Toughness at second level. At 4th level your STR hits 20 and CON to 16, at 8th you can boost those two again and let your WIS boost at paragon or boost STR/WIS at level 8. </p><p> </p><p>You say you get or go for being surrounded a lot, then Brash Strike is bad. Cleave and Footwork Lure will be more useful. Cleave lets you damage another adjacent baddie (hello free minion kill, ie: one less swing you take and one less flanker) and Footwork Lure can get you OUT of Combat Advantage even if you're dazed at times because you save at the end of your turn.</p></blockquote><p></p>
[QUOTE="Herschel, post: 4866130, member: 78357"] A fighter is also not a primary, single-target damage dealer, he's a secondary. Personally, for what you describe I'd get the 18 in strength and 16 in Con. The extra 2 HP aren't as good as the +1 to hit and damage (or more). Long Sword is fine, but you can feat Plate Armor, Heavy Shield and Weapon Expertise at second level (or toughness at some point too, if you want). I might even go 17 Strength (to 19), 15 Con, 13 Wis and feat Heavy Shield (Plate is only one step up in armor where the shield gives you the bonus to REF and AC), Weapon Expertise and Toughness at second level. At 4th level your STR hits 20 and CON to 16, at 8th you can boost those two again and let your WIS boost at paragon or boost STR/WIS at level 8. You say you get or go for being surrounded a lot, then Brash Strike is bad. Cleave and Footwork Lure will be more useful. Cleave lets you damage another adjacent baddie (hello free minion kill, ie: one less swing you take and one less flanker) and Footwork Lure can get you OUT of Combat Advantage even if you're dazed at times because you save at the end of your turn. [/QUOTE]
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Unhappy with my fighter build. Please tell me where I am wrong.
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