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General Tabletop Discussion
*Dungeons & Dragons
Unhappy with Psionics requiring Far Realms flavor
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<blockquote data-quote="Patrick McGill" data-source="post: 6659163" data-attributes="member: 6749334"><p>I don't think it's fair to dismiss his entire thread subject like that. Of course it's a very minor quibble over some throwaway lines, I'm sure the OP is aware of that. All fluff is always changeable, I'm sure the OP knows that too. It doesn't mean he doesn't have a right to start a discussion on the fluff if he doesn't care for it without suffering ever present forum snark and non-discussion, sheesh.</p><p></p><p>If it helps, I'm in agreement with the OP. I feel like it makes Psionics a little too magicky for my taste. Then again, I loved the pulp sci-fi theme of earlier psionics! Sword and Planet sci-fi is fun, and Dark Sun is a great example of doing that without being insanely cheesy.</p><p></p><p>Mystics and mysticism to me brings forth ideas of complicated magical rituals, usually dealing with trying to find divine or cosmological truth. Occultists and mystery schools and other fun eldritch stuff is magical in nature.</p><p></p><p>I think they really should try to embrace the inspiration for psionics in it's oldest forms, and I think it can be done seriously and be a lot of fun. As far as theme, however, this just cleaves too closely to magic and it's origins and inspirations.</p><p></p><p>(Mechanically, though, I think it looks dope. Obviously probably needs toned down though.)</p></blockquote><p></p>
[QUOTE="Patrick McGill, post: 6659163, member: 6749334"] I don't think it's fair to dismiss his entire thread subject like that. Of course it's a very minor quibble over some throwaway lines, I'm sure the OP is aware of that. All fluff is always changeable, I'm sure the OP knows that too. It doesn't mean he doesn't have a right to start a discussion on the fluff if he doesn't care for it without suffering ever present forum snark and non-discussion, sheesh. If it helps, I'm in agreement with the OP. I feel like it makes Psionics a little too magicky for my taste. Then again, I loved the pulp sci-fi theme of earlier psionics! Sword and Planet sci-fi is fun, and Dark Sun is a great example of doing that without being insanely cheesy. Mystics and mysticism to me brings forth ideas of complicated magical rituals, usually dealing with trying to find divine or cosmological truth. Occultists and mystery schools and other fun eldritch stuff is magical in nature. I think they really should try to embrace the inspiration for psionics in it's oldest forms, and I think it can be done seriously and be a lot of fun. As far as theme, however, this just cleaves too closely to magic and it's origins and inspirations. (Mechanically, though, I think it looks dope. Obviously probably needs toned down though.) [/QUOTE]
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Unhappy with Psionics requiring Far Realms flavor
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