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General Tabletop Discussion
*Pathfinder & Starfinder
Unintended(?) Consequence of No More X-Mas Tree?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 3920367" data-attributes="member: 5143"><p>There are scrolls of dispel magic in the real world? And people are constantly on the lookout for invisible people in the real world? Plus they spread out by default to avoid fireballs?</p><p></p><p>The idea is that in a low magic world people don't know much about magic because of how rare it is. So they don't prepare countermeasures since they never expect to run into it. Plus, most of the counter measures are ALSO magic so they are rare and hard to get.</p><p></p><p>I mean, it might be possible for guards to hear the move silently on the rogue/wizard with invisibility when he rolls 40 if all of the guards in your campaign are high level. But when you add role playing and such to the game, such a character can essentially sneak into anywhere without ever being detected, allowing him to own anything, anywhere.</p><p></p><p>A moderately powerful fireball tends to kill ALL level 1 and 2 characters in the area of effect even when they make their saves.</p><p></p><p>It may be possible to overpower Protection from Arrows, however, it is unlikely for enough damage to get through that a 16th level character (who gets back 16 hitpoints per day) couldn't regain it back with one or two nights rest. Or one cure critical wounds.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3920367, member: 5143"] There are scrolls of dispel magic in the real world? And people are constantly on the lookout for invisible people in the real world? Plus they spread out by default to avoid fireballs? The idea is that in a low magic world people don't know much about magic because of how rare it is. So they don't prepare countermeasures since they never expect to run into it. Plus, most of the counter measures are ALSO magic so they are rare and hard to get. I mean, it might be possible for guards to hear the move silently on the rogue/wizard with invisibility when he rolls 40 if all of the guards in your campaign are high level. But when you add role playing and such to the game, such a character can essentially sneak into anywhere without ever being detected, allowing him to own anything, anywhere. A moderately powerful fireball tends to kill ALL level 1 and 2 characters in the area of effect even when they make their saves. It may be possible to overpower Protection from Arrows, however, it is unlikely for enough damage to get through that a 16th level character (who gets back 16 hitpoints per day) couldn't regain it back with one or two nights rest. Or one cure critical wounds. [/QUOTE]
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Unintended(?) Consequence of No More X-Mas Tree?
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