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General Tabletop Discussion
*Pathfinder & Starfinder
Unintended(?) Consequence of No More X-Mas Tree?
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<blockquote data-quote="Raven Crowking" data-source="post: 3922394" data-attributes="member: 18280"><p>You added a house rule. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Here is probably our biggest difference. IMO, the purpose of a ruleset is to give the DM the tools required to make the game work. It is a given, IMHO, that the DM is trying to make the game work. If the DM isn't trying to make the game work, then no ruleset is immune to the crapfest that follows.</p><p></p><p>The InterWeb is home to thousands of people with less DMing confidence than you have, who are more than happy to claim that, however you want to play the game, it can't work, because they don't think they can make it work. The InterWeb is home to thousands of people with more DMing confidence than you have, who are more than happy to claim that, however you want to play the game, it can't work, because it isn't the way that they make it work. And that is a general "you" -- it applies equally to everybody. And, at some point in our InterWeb careers, we are almost all part of both of those tribes of "thousands".</p><p></p><p>There is no doubt in my mind that one can create a lower-magic 3e game using a single houserule and some common sense. No doubt whatsoever. There is likewise no doubt that, if your goal is to break the game, then you can break it....with or without that houserule, low magic or high.</p><p></p><p>Some rules can promote specific flavours, however, and how much work you need to do to create a flavour you like is a serious question to ask when examining a ruleset. And rules do influence flavour, often to an alarming degree. So, I will certainly agree with you that you may need to houserule to make the game exactly as you want it to be....regardless of how high or low you want your magic to be.</p><p></p><p>IMHO, "edition wars" are really about how close a given edition's ruleset matches (or appears to match) the flavour you prefer.</p><p></p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3922394, member: 18280"] You added a house rule. ;) Here is probably our biggest difference. IMO, the purpose of a ruleset is to give the DM the tools required to make the game work. It is a given, IMHO, that the DM is trying to make the game work. If the DM isn't trying to make the game work, then no ruleset is immune to the crapfest that follows. The InterWeb is home to thousands of people with less DMing confidence than you have, who are more than happy to claim that, however you want to play the game, it can't work, because they don't think they can make it work. The InterWeb is home to thousands of people with more DMing confidence than you have, who are more than happy to claim that, however you want to play the game, it can't work, because it isn't the way that they make it work. And that is a general "you" -- it applies equally to everybody. And, at some point in our InterWeb careers, we are almost all part of both of those tribes of "thousands". There is no doubt in my mind that one can create a lower-magic 3e game using a single houserule and some common sense. No doubt whatsoever. There is likewise no doubt that, if your goal is to break the game, then you can break it....with or without that houserule, low magic or high. Some rules can promote specific flavours, however, and how much work you need to do to create a flavour you like is a serious question to ask when examining a ruleset. And rules do influence flavour, often to an alarming degree. So, I will certainly agree with you that you may need to houserule to make the game exactly as you want it to be....regardless of how high or low you want your magic to be. IMHO, "edition wars" are really about how close a given edition's ruleset matches (or appears to match) the flavour you prefer. RC [/QUOTE]
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