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General Tabletop Discussion
*Pathfinder & Starfinder
Unintended(?) Consequence of No More X-Mas Tree?
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<blockquote data-quote="Hussar" data-source="post: 3925249" data-attributes="member: 22779"><p>The big disconnect between magic in the game and magic in fiction is purpose. Magic in fiction is a pure plot device. It is there so the hero can do X which no one else could possible do without magic. Need to escape from the Gorgons? Here's a magic hat that makes you invisible. </p><p></p><p>What you never, ever see in fiction is a hero who receives a magic doohickey and then just stows it in his backpack. That doohickey will ALWAYS be the thing that saves the day. It's IMPORTANT.</p><p></p><p>Magic in the game though is just a tool. It's a reward for play and a way to improve the character without actually gaining levels. It's also a method to allow a character to do stuff that's outside his class as well. A fighter with Wings of Flying can take on more roles that are well outside the traditional fighter role, for example. </p><p></p><p>However, sometimes magic items are never used. Or, they are used at the wrong time and you don't have them when you really need them. They don't function as a plot device since the DM has no control (usually) as to when they can be used. </p><p></p><p>Comparisons between games and fiction really break down.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3925249, member: 22779"] The big disconnect between magic in the game and magic in fiction is purpose. Magic in fiction is a pure plot device. It is there so the hero can do X which no one else could possible do without magic. Need to escape from the Gorgons? Here's a magic hat that makes you invisible. What you never, ever see in fiction is a hero who receives a magic doohickey and then just stows it in his backpack. That doohickey will ALWAYS be the thing that saves the day. It's IMPORTANT. Magic in the game though is just a tool. It's a reward for play and a way to improve the character without actually gaining levels. It's also a method to allow a character to do stuff that's outside his class as well. A fighter with Wings of Flying can take on more roles that are well outside the traditional fighter role, for example. However, sometimes magic items are never used. Or, they are used at the wrong time and you don't have them when you really need them. They don't function as a plot device since the DM has no control (usually) as to when they can be used. Comparisons between games and fiction really break down. [/QUOTE]
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Unintended(?) Consequence of No More X-Mas Tree?
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