Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Unintended(?) Consequence of No More X-Mas Tree?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PeterWeller" data-source="post: 3926761" data-attributes="member: 55795"><p>True, but that doesn't really look like the dragon I imagined when I read the legend, nor does it look like the kind of Dragon whose death would be considered miraculous.</p><p></p><p> </p><p></p><p></p><p></p><p></p><p>Thanks for avoiding the question. Smaug is still frikking huge. Under 3E Dragon rules, any correct depiction of Smaug's size and age is going to create a Dragon well beyond the reach of a party under your houserules. You can play with the Dragon stats, but then you're adding in another houserule.</p><p></p><p></p><p></p><p>Which is kind of funny, since CR8 T-Rexes don't look like they'd be too great a challenge for a high level hero like Conan or Tarzan under your houserules, and I bet a party of mid to high level heroes could tackle one with little trouble.</p><p></p><p></p><p></p><p></p><p>Same amount of evidence, but not same quality. Sorry, but the words of Mearls, Noonan and co. carry more weight than your own. Even considering marketing, the words of game developers working on the game in question carry more weight than a guy on the internet. </p><p></p><p>Whether or not your house rules can or can't do that isn't the point, anyway. The point is you need your one houserule to make 3E low magic. It looks like with 4E, you won't even need to do that. And your one houserule isn't even really one houserule. You mentioned adjusting how spellcasters gain spell levels. That with the "one magic item per person" makes two houserules. Then there's the common sense part of the equation. That implies that you have to adjust what is a reasonable challenge, which means you have to move further from the baseline assumptions. There's more of a cascade effect to the game then you're letting on. From what we've seen about 4E, it doesn't sound like this is going to be the case. You can seriously limit the amount of magic items your party possesses, and they will still be able to take on challenges of their level. There are also those flavor changes and additions that seem like they will better serve a low magic setting, or one influenced by the worlds we've been bringing up as examples. I'm sure low magic works in 3E with your houserules, but my point is that low magic looks like it's going to work in 4E without them. Or, in other words, presuming you want to run a low magic D&D, you're going to have less work to do in 4E than you had to do in 3E, even if you really don't have to do a lot of work to make 3E low magic. </p><p></p><p>And for the record, I agree that it isn't hard to do low magic in 3E, but to do the kind of low magic I want to do, I take a completely different route from your houserules. Also, I think the one item per person rule is a little artificial, but that might just be a product of presentation. I trust in your ability to make it flow in game.</p></blockquote><p></p>
[QUOTE="PeterWeller, post: 3926761, member: 55795"] True, but that doesn't really look like the dragon I imagined when I read the legend, nor does it look like the kind of Dragon whose death would be considered miraculous. Thanks for avoiding the question. Smaug is still frikking huge. Under 3E Dragon rules, any correct depiction of Smaug's size and age is going to create a Dragon well beyond the reach of a party under your houserules. You can play with the Dragon stats, but then you're adding in another houserule. Which is kind of funny, since CR8 T-Rexes don't look like they'd be too great a challenge for a high level hero like Conan or Tarzan under your houserules, and I bet a party of mid to high level heroes could tackle one with little trouble. Same amount of evidence, but not same quality. Sorry, but the words of Mearls, Noonan and co. carry more weight than your own. Even considering marketing, the words of game developers working on the game in question carry more weight than a guy on the internet. Whether or not your house rules can or can't do that isn't the point, anyway. The point is you need your one houserule to make 3E low magic. It looks like with 4E, you won't even need to do that. And your one houserule isn't even really one houserule. You mentioned adjusting how spellcasters gain spell levels. That with the "one magic item per person" makes two houserules. Then there's the common sense part of the equation. That implies that you have to adjust what is a reasonable challenge, which means you have to move further from the baseline assumptions. There's more of a cascade effect to the game then you're letting on. From what we've seen about 4E, it doesn't sound like this is going to be the case. You can seriously limit the amount of magic items your party possesses, and they will still be able to take on challenges of their level. There are also those flavor changes and additions that seem like they will better serve a low magic setting, or one influenced by the worlds we've been bringing up as examples. I'm sure low magic works in 3E with your houserules, but my point is that low magic looks like it's going to work in 4E without them. Or, in other words, presuming you want to run a low magic D&D, you're going to have less work to do in 4E than you had to do in 3E, even if you really don't have to do a lot of work to make 3E low magic. And for the record, I agree that it isn't hard to do low magic in 3E, but to do the kind of low magic I want to do, I take a completely different route from your houserules. Also, I think the one item per person rule is a little artificial, but that might just be a product of presentation. I trust in your ability to make it flow in game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Unintended(?) Consequence of No More X-Mas Tree?
Top