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<blockquote data-quote="Mach2.5" data-source="post: 1637920" data-attributes="member: 12834"><p>Sorry if I'm sounding as if those are my thoughts; they certainly are not. Actually, anything done once is original. Anything after that which is a near carbon copy though, is generic. You can only change so many kingdom names and holy orders of knights, or names of planets and starships in the case of far future sci-fi, before you find that your only rehashing ideas to death. Unfortunately, this plagues medival fantasy more than any other genre (at least in my eyes it does), so for the purpose of the statements at the begining of the post, it was easiest to nail that as the staple to stray away from.</p><p></p><p> </p><p></p><p>Hmm, never heard of this one. Any more info about it (publisher, est. release). I'm curious since I'm only moderately aquainted with the whole cyberpunk genre and while the genre itself is original, I'd like to know a little more about why you felt that this particular one stood out from others like CB2020 and Gurps Cyberpunk (or as an afterthought, did you mean Talsorian, the company that publishes Cyberpunk 2020?).</p><p></p><p> </p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> The only book that could have probably given Lovecraft himself some pretty restless sleep. Definately a nice take on merging two genres, the well established Cthulhu mythos with the budding (at least in RPGs anyhow) conspiracy theory genre.</p><p></p><p> </p><p></p><p>Wow, now there's a term I never expected to see in an RPG. Want to know what's more unreal? That the extropy and transhumanism movement has been around since the early 70's. I've been heavily involved in it since around 87 myself (as a member of the WTA and ExI) and continue to support the movement in a number of ways. The real bummer though is that I wanted to incorporate alot of the fundamentals of the transhumanism ideology into an RPG. Someone has beaten me to it though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />. Anyhow, thanks for the heads up on this one. You just saved me a lot of work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mach2.5, post: 1637920, member: 12834"] Sorry if I'm sounding as if those are my thoughts; they certainly are not. Actually, anything done once is original. Anything after that which is a near carbon copy though, is generic. You can only change so many kingdom names and holy orders of knights, or names of planets and starships in the case of far future sci-fi, before you find that your only rehashing ideas to death. Unfortunately, this plagues medival fantasy more than any other genre (at least in my eyes it does), so for the purpose of the statements at the begining of the post, it was easiest to nail that as the staple to stray away from. Hmm, never heard of this one. Any more info about it (publisher, est. release). I'm curious since I'm only moderately aquainted with the whole cyberpunk genre and while the genre itself is original, I'd like to know a little more about why you felt that this particular one stood out from others like CB2020 and Gurps Cyberpunk (or as an afterthought, did you mean Talsorian, the company that publishes Cyberpunk 2020?). :uhoh: The only book that could have probably given Lovecraft himself some pretty restless sleep. Definately a nice take on merging two genres, the well established Cthulhu mythos with the budding (at least in RPGs anyhow) conspiracy theory genre. Wow, now there's a term I never expected to see in an RPG. Want to know what's more unreal? That the extropy and transhumanism movement has been around since the early 70's. I've been heavily involved in it since around 87 myself (as a member of the WTA and ExI) and continue to support the movement in a number of ways. The real bummer though is that I wanted to incorporate alot of the fundamentals of the transhumanism ideology into an RPG. Someone has beaten me to it though :(. Anyhow, thanks for the heads up on this one. You just saved me a lot of work :) [/QUOTE]
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