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<blockquote data-quote="Mach2.5" data-source="post: 1639090" data-attributes="member: 12834"><p>Na, I almost hate to admit it, but I liked it too. Only ever ran a few small games in it but they were still fun; the SAGA system was the first card based one that I had played and though I won't drop my dice for it, that doesn't mean it sucked. Still, the point here is not to debate the merits of any particular setting (these and other boards have their fair share of ludicrous debate threads), but to simply give props to those settings that strayed from the norm. Sorry if I'm going off my own topic.</p><p></p><p>To Turanil:</p><p></p><p>While originally I hadn't thought about fully presented homebrews, I see no reason to exclude them. If anyone else knows of a good, creative, and refreshing homebrew setting on the web, by all means, give it a plug.</p><p></p><p>I've definately added Amythyst to my list of bookmarks. Thanks for spotlighting the setting. And as for your own homebrew, after having checked it out, I sure hope you haven't given up on the setting. Its nicely detailed. Don't give up on it yet, even if you seem to be getting little to no advice from the general community. I'd be more than willing to lend a small hand with anything but crunchy aspects (I don't do rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p></p><p>Oh, I certainly agree that for D&D (and d20 in general) that Unearthed Arcana and Arcana Unearthed are both very useful resources for creating a less than traditional setting.</p><p></p><p> </p><p></p><p>What can I say except WOW. Nice synopsis of a very interesting setting. I'm definately going to have to check this one out some more. Gawd, I never thought this thread would put me in debt . . .</p><p></p><p> </p><p></p><p>Naa, seeing that its been done, I'll be changing the focus around a bit. As much as I want to, I won't be getting any products from this setting (well, I will, but it won't be till much later) as I wouldn't want to inadvertainly be stealing ideas from this setting since I may have a lead on getting published in the RPG industry if all goes well. But that's neither here nor there.</p></blockquote><p></p>
[QUOTE="Mach2.5, post: 1639090, member: 12834"] Na, I almost hate to admit it, but I liked it too. Only ever ran a few small games in it but they were still fun; the SAGA system was the first card based one that I had played and though I won't drop my dice for it, that doesn't mean it sucked. Still, the point here is not to debate the merits of any particular setting (these and other boards have their fair share of ludicrous debate threads), but to simply give props to those settings that strayed from the norm. Sorry if I'm going off my own topic. To Turanil: While originally I hadn't thought about fully presented homebrews, I see no reason to exclude them. If anyone else knows of a good, creative, and refreshing homebrew setting on the web, by all means, give it a plug. I've definately added Amythyst to my list of bookmarks. Thanks for spotlighting the setting. And as for your own homebrew, after having checked it out, I sure hope you haven't given up on the setting. Its nicely detailed. Don't give up on it yet, even if you seem to be getting little to no advice from the general community. I'd be more than willing to lend a small hand with anything but crunchy aspects (I don't do rules :)). Oh, I certainly agree that for D&D (and d20 in general) that Unearthed Arcana and Arcana Unearthed are both very useful resources for creating a less than traditional setting. What can I say except WOW. Nice synopsis of a very interesting setting. I'm definately going to have to check this one out some more. Gawd, I never thought this thread would put me in debt . . . Naa, seeing that its been done, I'll be changing the focus around a bit. As much as I want to, I won't be getting any products from this setting (well, I will, but it won't be till much later) as I wouldn't want to inadvertainly be stealing ideas from this setting since I may have a lead on getting published in the RPG industry if all goes well. But that's neither here nor there. [/QUOTE]
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