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<blockquote data-quote="woodelf" data-source="post: 1639780" data-attributes="member: 10201"><p>I'd also like to add that humans aren't the first aliens to try and colonize Jorune. At least one, and possibly two [i forget], other alien civilizations had previously come to Jorune before the humans. And they were malevolent conquering sorts, which sort of explains the Shanthic wariness, and the numerous genetically distinct species that call Jorune home--they were slave races of the previous colonizers. I don't think the books ever actually answer the question of what happened to the previous colonizers, but, IIRC, it's strongly implied that the Shantha drove them away and/or destroyed them.</p><p></p><p>Another very nifty twist is that senses play a very important role in the setting. First off, you've got the various uplifted earth animals (woffen, crugar, bronth) which often find hearing or scent much more important than sight. But then you have some alien species that use pheromones, or in other ways focus on sense that are either nonexistent or severely atrophied in humans. Finally, the jorune natives don't have a sense of sight at all--they can all perceive the isho energy that permeates everything, and so have no need of sight.</p><p></p><p></p><p></p><p>Honestly, the 3rd edition of the SkyRealms of Jorune rules really aren't that bad. Slightly crunchier than D20 System, but less crunchy than GURPS, Rolemaster, or RuneQuest. Yes, chargen can take a bit, but actual play is quick and smooth, and it has some really nice features that'd take a lot of effort to reproduce in D20 System.</p></blockquote><p></p>
[QUOTE="woodelf, post: 1639780, member: 10201"] I'd also like to add that humans aren't the first aliens to try and colonize Jorune. At least one, and possibly two [i forget], other alien civilizations had previously come to Jorune before the humans. And they were malevolent conquering sorts, which sort of explains the Shanthic wariness, and the numerous genetically distinct species that call Jorune home--they were slave races of the previous colonizers. I don't think the books ever actually answer the question of what happened to the previous colonizers, but, IIRC, it's strongly implied that the Shantha drove them away and/or destroyed them. Another very nifty twist is that senses play a very important role in the setting. First off, you've got the various uplifted earth animals (woffen, crugar, bronth) which often find hearing or scent much more important than sight. But then you have some alien species that use pheromones, or in other ways focus on sense that are either nonexistent or severely atrophied in humans. Finally, the jorune natives don't have a sense of sight at all--they can all perceive the isho energy that permeates everything, and so have no need of sight. Honestly, the 3rd edition of the SkyRealms of Jorune rules really aren't that bad. Slightly crunchier than D20 System, but less crunchy than GURPS, Rolemaster, or RuneQuest. Yes, chargen can take a bit, but actual play is quick and smooth, and it has some really nice features that'd take a lot of effort to reproduce in D20 System. [/QUOTE]
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