Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Unique Classes in a Sentence
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 5861587" data-attributes="member: 63508"><p>Assassin</p><p>Concept: An acrobatic killer who uses deadly tricks and magic to slay enemies.</p><p>Mechanics: Can instantly kill enemies and has the skills and spells to set up the deadly situation to perfection.</p><p></p><p>Barbarian</p><p>Concept: A warrior who can tap into a primal rage to become creature of battle</p><p>Mechanics: Can enter a rage to boost toughness and might. Also has a sixth sense for danger.</p><p></p><p>Bard</p><p>Concept: A charismatic performer that uses his music and a few learned tricks to overcome obstacles. </p><p> Mechanics: Can perform a bardsong to aid allies. Also has decent combat, magical, and conversational ability.</p><p></p><p>Cleric</p><p>Concept: A member of a clergy trained in divine magic and armor to battle the enemies of her deity.</p><p> Mechanics: High level of divine spellcasting. Also can turn undead and wear heavy armor</p><p></p><p>Druid</p><p>Concept: A member of a druidic order whose oneness with nature give them power over it.</p><p> Mechanics: High level druidic spellcasting. Also can shapeshift into animals and easily control natural creatures.</p><p></p><p>Fighter</p><p>Concept: A master in the art of war who cannot be rivaled in weapons combat. </p><p> Mechanics: Proficiency with all armors and an all nonexotic weapons. Also has the ability to specialize in certain weapons granting outmatched accuracy and damage.</p><p></p><p>Monk</p><p>Concept: A disciplined warrior whose inner focus transformed their body into a living weapon</p><p> Mechanics: Ability to fight unarmed without penalty. Also has incredible speed making them able to a move faster than normal, dodge attacks, and attack several times in a short period.</p><p></p><p>Paladin</p><p>Concept: A divine warrior who dedicated their sword to fighting the forces of evil</p><p> Mechanics: Has the ability to smite their enemies and heal those hurt by the same enemies.</p><p></p><p>Priest/Oracle/Invoker</p><p>Concept: An agent of a deity gifted with magic and prophesy through a supernatural link to them.</p><p>Mechanics: High level arcane spellcasting from direct divine channeling. Can see visions that can be helpful, teach new abilities, or invoke domain powers.</p><p></p><p>Ranger</p><p>Concept: A warrior that dwells and excels in the gap between civilization and nature</p><p> Mechanics: Can drip into their knowledge of their enemies to better use their weapons, skills, and spells to exploit the weakness of their enemies.</p><p></p><p>Rogue</p><p>Concept: A cunning and quick expert of many skills and tricks</p><p> Mechanics: Can open lock and disable traps. Can strike vulnerable enemies with a high damage sneak attack.</p><p></p><p>Sorcerer</p><p>Concept: A self taught arcanist whose magical heritage lets them cast spells</p><p> Mechanics: High level arcane spellcasting from their bloodline. Can cast any spell they know spontaneously.</p><p></p><p>Warlock</p><p>Concept: An adventurer who makes a deal with a magical creature to get a shortcut into magic</p><p> Mechanics:Can cast spell like abilities at will. Can also curse enemies to furfill their bargains and hinder foes</p><p></p><p>Warlord</p><p>Concept: A master tactician who can lead allies to victory.</p><p> Mechanics: Can grant allies temporary grit, bonus attacks, and additional movement.</p><p></p><p>Wizard</p><p>Concept: A trained arcane spellcaster that can warp reality</p><p> Mechanics: High level arcane spellcasting from a spellbook. Can learn new spell from scrolls and other books.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5861587, member: 63508"] Assassin Concept: An acrobatic killer who uses deadly tricks and magic to slay enemies. Mechanics: Can instantly kill enemies and has the skills and spells to set up the deadly situation to perfection. Barbarian Concept: A warrior who can tap into a primal rage to become creature of battle Mechanics: Can enter a rage to boost toughness and might. Also has a sixth sense for danger. Bard Concept: A charismatic performer that uses his music and a few learned tricks to overcome obstacles. Mechanics: Can perform a bardsong to aid allies. Also has decent combat, magical, and conversational ability. Cleric Concept: A member of a clergy trained in divine magic and armor to battle the enemies of her deity. Mechanics: High level of divine spellcasting. Also can turn undead and wear heavy armor Druid Concept: A member of a druidic order whose oneness with nature give them power over it. Mechanics: High level druidic spellcasting. Also can shapeshift into animals and easily control natural creatures. Fighter Concept: A master in the art of war who cannot be rivaled in weapons combat. Mechanics: Proficiency with all armors and an all nonexotic weapons. Also has the ability to specialize in certain weapons granting outmatched accuracy and damage. Monk Concept: A disciplined warrior whose inner focus transformed their body into a living weapon Mechanics: Ability to fight unarmed without penalty. Also has incredible speed making them able to a move faster than normal, dodge attacks, and attack several times in a short period. Paladin Concept: A divine warrior who dedicated their sword to fighting the forces of evil Mechanics: Has the ability to smite their enemies and heal those hurt by the same enemies. Priest/Oracle/Invoker Concept: An agent of a deity gifted with magic and prophesy through a supernatural link to them. Mechanics: High level arcane spellcasting from direct divine channeling. Can see visions that can be helpful, teach new abilities, or invoke domain powers. Ranger Concept: A warrior that dwells and excels in the gap between civilization and nature Mechanics: Can drip into their knowledge of their enemies to better use their weapons, skills, and spells to exploit the weakness of their enemies. Rogue Concept: A cunning and quick expert of many skills and tricks Mechanics: Can open lock and disable traps. Can strike vulnerable enemies with a high damage sneak attack. Sorcerer Concept: A self taught arcanist whose magical heritage lets them cast spells Mechanics: High level arcane spellcasting from their bloodline. Can cast any spell they know spontaneously. Warlock Concept: An adventurer who makes a deal with a magical creature to get a shortcut into magic Mechanics:Can cast spell like abilities at will. Can also curse enemies to furfill their bargains and hinder foes Warlord Concept: A master tactician who can lead allies to victory. Mechanics: Can grant allies temporary grit, bonus attacks, and additional movement. Wizard Concept: A trained arcane spellcaster that can warp reality Mechanics: High level arcane spellcasting from a spellbook. Can learn new spell from scrolls and other books. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Unique Classes in a Sentence
Top