Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Unique Magic Item Properties/Quirks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sialia" data-source="post: 5979641" data-attributes="member: 1025"><p>Piratecat once gave me a dead rat for a piece of treasure. That was memorable. When I threw it at something and hit, it would animate and attack. I don't remember all t he details. the point was, he knew my character was the sort of person who would pick up a dead rat and try to hit someone with it later. SO he found me a special one. Nobody had to wonder who that particular piece of swag belonged ot when we picked it up. nobody else but me would even have regarded it as part of the hoard.</p><p> </p><p>so, keep the special items few in number,a dn cutomize them to what your PCs prize. Neither of you will forget color that colorful.</p><p> </p><p>Also, Piratecat ran that group for long enough that evenutally stufff like this would pile up in people's inventories,a nd hten when he really at last had us over a barrel in a tight space between the devil and the deep blue sea--this time for certain--we'd pull out some unexpected thing he'd granted us years ago that would turn out to be the perfect tool for hte job. which meant we were forever catchign him off guard with stuff.. We loved doing this to him. We treasured the look on his face every single time. No matter what he dmight do to us later in retribution--it was worth it, just for that moment. It also led to some of the most memorable scenes ever, and took the plot in some truly unexpected directions.</p><p> </p><p>I it's not just colorful, but also mildly useful, someone will remember to use it when you get them in a really hard spot and they start scannign their character sheets for "ohmigoshI must have somethign left! anything!" Or not, and then you cna mock them later. </p><p> </p><p>aftere they've lost the encoutner and are tied up on the bandsaw with whirling death slowly working it's way up towards theri legs, feel free to let your villain monologue about how the only thing she ever feareed was that dumb piece of color text they threw away last session . . . .</p><p> </p><p>I'm sure it won't happen twice.</p></blockquote><p></p>
[QUOTE="Sialia, post: 5979641, member: 1025"] Piratecat once gave me a dead rat for a piece of treasure. That was memorable. When I threw it at something and hit, it would animate and attack. I don't remember all t he details. the point was, he knew my character was the sort of person who would pick up a dead rat and try to hit someone with it later. SO he found me a special one. Nobody had to wonder who that particular piece of swag belonged ot when we picked it up. nobody else but me would even have regarded it as part of the hoard. so, keep the special items few in number,a dn cutomize them to what your PCs prize. Neither of you will forget color that colorful. Also, Piratecat ran that group for long enough that evenutally stufff like this would pile up in people's inventories,a nd hten when he really at last had us over a barrel in a tight space between the devil and the deep blue sea--this time for certain--we'd pull out some unexpected thing he'd granted us years ago that would turn out to be the perfect tool for hte job. which meant we were forever catchign him off guard with stuff.. We loved doing this to him. We treasured the look on his face every single time. No matter what he dmight do to us later in retribution--it was worth it, just for that moment. It also led to some of the most memorable scenes ever, and took the plot in some truly unexpected directions. I it's not just colorful, but also mildly useful, someone will remember to use it when you get them in a really hard spot and they start scannign their character sheets for "ohmigoshI must have somethign left! anything!" Or not, and then you cna mock them later. aftere they've lost the encoutner and are tied up on the bandsaw with whirling death slowly working it's way up towards theri legs, feel free to let your villain monologue about how the only thing she ever feareed was that dumb piece of color text they threw away last session . . . . I'm sure it won't happen twice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Unique Magic Item Properties/Quirks
Top