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<blockquote data-quote="Connorsrpg" data-source="post: 5849074" data-attributes="member: 19265"><p><strong>Orcs Again</strong></p><p></p><p>Ok, a few more orcs, all rolled from the charts i referenced above. (7 just b/c I like 7):</p><p></p><p>1. Religious - wears the holy symbol of Gruumsh (or whoever) but is not a cleric.</p><p>2. Feat (has a different or extra feat - normally I would roll a random useful one from my books, but I don't have them with me. But even one different feat could really distinguish 1 orc's fighting style).</p><p>3. Independent/Individual - I guess orcs are all this, but this one in particular does things her own way and does not fight co-operatively with others. Try new things like terrain powers.</p><p>4. Foreigner - this orc is from a distant tribe. Most likely taken as a slave. Perhaps identified by different skin tones, weaponry, or tribal signifiers like tats, etc. (Whole RP opportunity right there).</p><p>5. Struts - I just missed 'limps' on my charts when I hit the 'movement' category. Got this instead <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> An orc strutting...yeah, I can see that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>6. Long-legged - a nice easy one to describe [+1 mvt if you like].</p><p>7. Is wet - just had a keg poured over him by others? (Again RP potential).</p><p></p><p>Of course, that was using all charts possible.You could only do so for 1-2 in a group and skip straight to the 'Appearance' section of the Creating NPCs doc if you just want very quick distinctive physical features. (There is close to a 1,000 combs there alone). But this was fun. What next?</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5849074, member: 19265"] [b]Orcs Again[/b] Ok, a few more orcs, all rolled from the charts i referenced above. (7 just b/c I like 7): 1. Religious - wears the holy symbol of Gruumsh (or whoever) but is not a cleric. 2. Feat (has a different or extra feat - normally I would roll a random useful one from my books, but I don't have them with me. But even one different feat could really distinguish 1 orc's fighting style). 3. Independent/Individual - I guess orcs are all this, but this one in particular does things her own way and does not fight co-operatively with others. Try new things like terrain powers. 4. Foreigner - this orc is from a distant tribe. Most likely taken as a slave. Perhaps identified by different skin tones, weaponry, or tribal signifiers like tats, etc. (Whole RP opportunity right there). 5. Struts - I just missed 'limps' on my charts when I hit the 'movement' category. Got this instead ;) An orc strutting...yeah, I can see that. ;) 6. Long-legged - a nice easy one to describe [+1 mvt if you like]. 7. Is wet - just had a keg poured over him by others? (Again RP potential). Of course, that was using all charts possible.You could only do so for 1-2 in a group and skip straight to the 'Appearance' section of the Creating NPCs doc if you just want very quick distinctive physical features. (There is close to a 1,000 combs there alone). But this was fun. What next? [/QUOTE]
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