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<blockquote data-quote="mkill" data-source="post: 5851160" data-attributes="member: 55985"><p>For orcs and goblins, maybe. But how many purple worms do you fight over the lifespan of one edition? Zero, maybe one, max 3 if the DM totally has a thing for purple worms. A MM has what, 300 monsters? That's 3000 rolls...</p><p></p><p></p><p>It is. It's the argument that defeats the above point.</p><p></p><p></p><p>I think "something gimmicky that people use once or twice" is a good description for 90% of D&D monsters. Tarrasque? Rust Monster? Gelatinous Cube? Black Pudding? (And these are the good examples...)</p><p></p><p></p><p>I'd be very happy if someone playtests this to check how useful it is.</p><p></p><p></p><p>Which is fine, really. If a random table has enough cool ideas that you can pick even without rolling, it's useful. Have you seen the character generation in the Maid RPG? That's random tables done well.</p><p></p><p>Most, however, take too much time and produce boring, trivial, or unuseful results. If I need half an hour to find out that there are three fifth-level human guards with halberds on patrol, that's 30 mins of prep time wasted.</p><p></p><p>Now, can you guys stop stelling me why it doesn't work? I keep repeating my arguments from page one. Why don't you get creative instead and try making your own table?</p></blockquote><p></p>
[QUOTE="mkill, post: 5851160, member: 55985"] For orcs and goblins, maybe. But how many purple worms do you fight over the lifespan of one edition? Zero, maybe one, max 3 if the DM totally has a thing for purple worms. A MM has what, 300 monsters? That's 3000 rolls... It is. It's the argument that defeats the above point. I think "something gimmicky that people use once or twice" is a good description for 90% of D&D monsters. Tarrasque? Rust Monster? Gelatinous Cube? Black Pudding? (And these are the good examples...) I'd be very happy if someone playtests this to check how useful it is. Which is fine, really. If a random table has enough cool ideas that you can pick even without rolling, it's useful. Have you seen the character generation in the Maid RPG? That's random tables done well. Most, however, take too much time and produce boring, trivial, or unuseful results. If I need half an hour to find out that there are three fifth-level human guards with halberds on patrol, that's 30 mins of prep time wasted. Now, can you guys stop stelling me why it doesn't work? I keep repeating my arguments from page one. Why don't you get creative instead and try making your own table? [/QUOTE]
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