Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Uniting the Editions, Part 2 Up!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saracenus" data-source="post: 5809737" data-attributes="member: 47839"><p>You are conflating how you generate the ability score with range of scores associated with said ability score.</p><p></p><p>True, if your experience is primarily 3e and 4e the bottom half of the 3-18 bell curve was not super visible to the players, but you will notice the tables for those ability scores don't start at 6 and go up.</p><p></p><p>Further, they are looking at the entire history of the game which is over 30 years and 3e and 4e encompass, what, A third of that?</p><p></p><p>I have played pretty much every version of D&D there is (discounting the multiple versions of the basic set in the TSR days) and I see what they are trying to do. They are distilling the core essence of what D&D is in the base rule set.</p><p></p><p>By focusing on what D&D is over the breadth and depth of its existence they are trying to make a tight yet flexible foundation that we can then build off of with "official" modular add-ons, possibly 3rd party add-ons, and in likelihood our own add-ons.</p><p></p><p>Sure, the 3-18 range for ability scores may not be your current experience in D&D, but will it impede your ability to play the character you want? If the math for the new system provides a near identical play experience for 4e but has an upper limit on the ability scores of 18 + racial mods and any magic you does that kill the fun in your game?</p><p></p><p>Is the high number of the ability score more important than what you can do with that ability score?</p><p></p><p>I ask these questions because Monte did not promise that you will be able to play 4e or 3e or 1e with D&D Next, he said you can emulate it by adding or subtracting modular rules.</p><p></p><p>Basically WotC is trying to teach you to look beyond the surface of the game you are playing now and examine the core experience of your game. All the rest is fiddly bits.</p><p></p><p>My Two Coppers,</p></blockquote><p></p>
[QUOTE="Saracenus, post: 5809737, member: 47839"] You are conflating how you generate the ability score with range of scores associated with said ability score. True, if your experience is primarily 3e and 4e the bottom half of the 3-18 bell curve was not super visible to the players, but you will notice the tables for those ability scores don't start at 6 and go up. Further, they are looking at the entire history of the game which is over 30 years and 3e and 4e encompass, what, A third of that? I have played pretty much every version of D&D there is (discounting the multiple versions of the basic set in the TSR days) and I see what they are trying to do. They are distilling the core essence of what D&D is in the base rule set. By focusing on what D&D is over the breadth and depth of its existence they are trying to make a tight yet flexible foundation that we can then build off of with "official" modular add-ons, possibly 3rd party add-ons, and in likelihood our own add-ons. Sure, the 3-18 range for ability scores may not be your current experience in D&D, but will it impede your ability to play the character you want? If the math for the new system provides a near identical play experience for 4e but has an upper limit on the ability scores of 18 + racial mods and any magic you does that kill the fun in your game? Is the high number of the ability score more important than what you can do with that ability score? I ask these questions because Monte did not promise that you will be able to play 4e or 3e or 1e with D&D Next, he said you can emulate it by adding or subtracting modular rules. Basically WotC is trying to teach you to look beyond the surface of the game you are playing now and examine the core experience of your game. All the rest is fiddly bits. My Two Coppers, [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Uniting the Editions, Part 2 Up!
Top