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UNITY RPG: The Best of D&D 4E, Pathfinder, & Dungeon World
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<blockquote data-quote="Morrus" data-source="post: 7695930" data-attributes="member: 1"><p><em>Unity </em>is an interesting new game going soon. With diceless GMing, a narrative approach, and tactical gridless combat in which players operate in "unity" rather than taking turns, and inspirations from <em>D&D 4E</em>, <em>Pathfinder</em>, and <em>Dungeon World</em>, it's an indie game with great production values. I've been sent an exclusive preview of the game, which you can see below - two page spreads, one introducing the game and one taking a look at a combat encounter.[PRBREAK][/PRBREAK]</p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH=full]110388[/ATTACH]</p><p></p><p>Designer Anson Tran says [HQ]"If I could sum up what I’m trying to do with <em>Unity</em>, it would be to create a game that has the tactical depth and crunch of <em>D&D 4e</em>, the excitement of character builds from <em>3.5e/Pathfinder</em> and finally the narrative ease and storytelling potential of a game like <em>Dungeon World</em>. All of this oriented around very team-focused turn-less combat.<em> Unity</em> is Epic Fantasy infused with a flavourful dose of long lost magic-powered technology – there are guns, robots, and floating cities but they are a rare and momentous thing to discover."[/HQ]</p><p></p><p>There's a Kickstarter coming later this year for the 330+ page full-colour hardcover. </p><p style="text-align: center"></p> <p style="text-align: center">[ATTACH=full]110389[/ATTACH]</p></blockquote><p></p>
[QUOTE="Morrus, post: 7695930, member: 1"] [I]Unity [/I]is an interesting new game going soon. With diceless GMing, a narrative approach, and tactical gridless combat in which players operate in "unity" rather than taking turns, and inspirations from [I]D&D 4E[/I], [I]Pathfinder[/I], and [I]Dungeon World[/I], it's an indie game with great production values. I've been sent an exclusive preview of the game, which you can see below - two page spreads, one introducing the game and one taking a look at a combat encounter.[PRBREAK][/PRBREAK] [CENTER] [ATTACH=FULL]110388[/ATTACH][/CENTER] Designer Anson Tran says [HQ]"If I could sum up what I’m trying to do with [I]Unity[/I], it would be to create a game that has the tactical depth and crunch of [I]D&D 4e[/I], the excitement of character builds from [I]3.5e/Pathfinder[/I] and finally the narrative ease and storytelling potential of a game like [I]Dungeon World[/I]. All of this oriented around very team-focused turn-less combat.[I] Unity[/I] is Epic Fantasy infused with a flavourful dose of long lost magic-powered technology – there are guns, robots, and floating cities but they are a rare and momentous thing to discover."[/HQ] There's a Kickstarter coming later this year for the 330+ page full-colour hardcover. [CENTER] [ATTACH=FULL]110389[/ATTACH][/CENTER] [/QUOTE]
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