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<blockquote data-quote="malladin" data-source="post: 712924" data-attributes="member: 8230"><p>Whether the feats give you access to the power skills as cross-class skills or class skills is a matter of balance.</p><p></p><p>If you, as we have, make the skills count as cross class skills it fistly says that these skills require more investment to develop and secondly that they are going to be restricted to smaller overall totals as your character progresses. It's not to say that this is necessarily better than having the skills as class skills, just different, and an important consideration in the overall balance of the powers.</p><p></p><p>Personally I think that the powers presented here are 'better' than mundane skills and therefore costing the character twice as much to develop them is okay in this case. Other powers may be more sited to class-skill development if they do not provide access to as high level powers or abilities. Its an either/or situation and I don't see that either has any particular ascendency over the other.</p><p></p><p>One design point involved in this project was to allow characters access to powers as early asfirst level if they desired. As such they needed to be separated from any individual character class. However, that's not to say that an advanced or prestige class cannot do the powers better than a 'part-timer'. The difference between the skills being cross-class for basic characters and class skills for other specific advanced classes allows us to explore another dimension to how this general system of powers can work.</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 712924, member: 8230"] Whether the feats give you access to the power skills as cross-class skills or class skills is a matter of balance. If you, as we have, make the skills count as cross class skills it fistly says that these skills require more investment to develop and secondly that they are going to be restricted to smaller overall totals as your character progresses. It's not to say that this is necessarily better than having the skills as class skills, just different, and an important consideration in the overall balance of the powers. Personally I think that the powers presented here are 'better' than mundane skills and therefore costing the character twice as much to develop them is okay in this case. Other powers may be more sited to class-skill development if they do not provide access to as high level powers or abilities. Its an either/or situation and I don't see that either has any particular ascendency over the other. One design point involved in this project was to allow characters access to powers as early asfirst level if they desired. As such they needed to be separated from any individual character class. However, that's not to say that an advanced or prestige class cannot do the powers better than a 'part-timer'. The difference between the skills being cross-class for basic characters and class skills for other specific advanced classes allows us to explore another dimension to how this general system of powers can work. Ben [/QUOTE]
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