Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Unknown Armies Statosphere Roundup
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sirlarkins" data-source="post: 7730346" data-attributes="member: 81313"><p>Like <strong>WotC's</strong> <strong>Dungeon Masters Guild</strong> and <strong>White Wolf's Storytellers Vault</strong>, <strong>Atlas Games</strong> has entered the field of fan-contributed content with the (appropriately) enigmatically-named <a href="https://www.drivethrurpg.com/cc/10/Statosphere" target="_blank">Statosphere program</a> for their <strong>Unknown Armies</strong> RPG.</p><p></p><p style="text-align: center">[ATTACH]91735[/ATTACH]</p><p>[PRBREAK][/PRBREAK]</p><p>Why is an enigmatic name appropriate? Because, as discussed in <a href="http://www.enworld.org/forum/content.php?4157-Unknown-Armies-Asks-What-Price-Will-You-Pay-to-Change-the-World#.WiBYG62ZPu0" target="_blank">our review</a> of <strong>Unknown Armies</strong>, this is an RPG of high weirdness, arcane secrets, and surreal dislocation. With Statosphere, fans of <strong>UA</strong> now have a chance to add their own fractured takes on the game's bizarre cosmology.</p><p></p><p>The <a href="https://support.drivethrurpg.com/hc/en-us/articles/115002760703" target="_blank">Statosphere guidelines</a> are quite generous, allowing creators to use material from any <strong>UA</strong> publication (including from past editions, as long as the mechanics are updated) as well as any other Stratosphere publication. Canon characters and organizations are fair game, as is most subject matter. (The guidelines do ask that creators draw a clear line between their own authorial voice and the in-game fiction in the case of depictions of subjects like racism, homophobia, and discrimination, and that they steer clear of graphic depictions of rape, violence against children, and other obscene material without the express written consent of Atlas Games.)</p><p></p><p>Templates for Word and InDesign are provided, but no stock art at the time of writing. Instead, creators are directed to browse stock photo sites or provide photos of their own, in keeping with the art direction of the core rulebooks.</p><p></p><p>Being something of a more niche game than <strong>Dungeons & Dragons</strong> or <strong>Vampire: The Masquerade</strong>, the selection of Statosphere products does not exactly spill off the screen. At the time of writing, there are only 14 products on the Stratosphere page. Content ranges from new schools of magick to expanded character creation options to ready-made campaign packs.</p><p></p><p style="text-align: center">[ATTACH]91736[/ATTACH]</p><p></p><p>For our inaugural spotlight, we'll be taking a look at one of the latter types: <strong><a href="http://www.rpgnow.com/product/214749/Unknown-Armies-Paris-TX-vs-The-333rd-Reich" target="_blank">Paris, TX vs. The 333[SUP]rd[/SUP] Reich</a></strong>.</p><p></p><p>With a title like that, you know you are in for some high <strong>UA</strong> weirdness and <strong>Paris</strong> delivers in spades. Credited to Nimrod Tzarking, the supplement presents a complete setting for players to explore—the titular Paris, Texas—with a world-shattering secret underlying everything. Factions in Paris's Occult Underground, both canon and original, are presented: their history, goals, resources, along with a handful of plot hooks for each. Also described are 14 non-player characters, chief among them the mysterious Cliomancer who is responsible for the presence of the setting's main antagonists, the crypto-fascist 333[SUP]rd[/SUP] Reich.</p><p></p><p>There's plenty of other weirdness to be found in town, and this is detailed as well. (My personal favorite would be the strange mime-like creatures that may be seen riding around on silent penny farthing bicycles.) Indeed, the weirdness inherent to the town will be instantly recognizable to players, though not their characters: something has obviously twisted reality sufficiently to make Paris, Texas a major metropolis with many world-famous landmarks: the "original" Eiffel Tower (the one in Paris, France just being a cheap imitation), the catacombs under the town, the cultural institutions of the Louvre and Sarbonne (pronounced "Loo-vray" and "Sar-bon-nay," respectively)—something strange is going on here!</p><p></p><p>Of course, <em>the characters</em> won't know that; presumably, a campaign set in Paris could simply revolve around the players trying to square their own real-world knowledge with that of their characters (and suffering the ensuing psychic fallout). Some guidelines on this may have been welcome, along with a map of the town with its unusual landmarks.</p><p></p><p>On the whole, however, <strong><a href="http://www.rpgnow.com/product/214749/Unknown-Armies-Paris-TX-vs-The-333rd-Reich" target="_blank">Paris, TX vs. The 333[SUP]rd[/SUP] Reich</a></strong> does a good job of presenting a complete campaign setting with enough factional conflicts and scheming NPCs to fuel any number of different campaigns. Typographical errors are minimal, the layout is clean and effective with plenty of textual references (it doesn't get much more <strong>Unknown Armies</strong> than the sidebar referring readers to sections on Urbanomancy and Penis Thieves) and an excellent use of photographic art. We even get two new magickal traditions (Rheamancy and Oiseuphagy) and a handful of new artifacts. For the price, there is plenty of content here for use in any <strong>Unknown Armies</strong> game to make it worth a look.</p><p></p><p><em>contributed by David Larkins</em></p></blockquote><p></p>
[QUOTE="sirlarkins, post: 7730346, member: 81313"] Like [B]WotC's[/B] [B]Dungeon Masters Guild[/B] and [B]White Wolf's Storytellers Vault[/B], [B]Atlas Games[/B] has entered the field of fan-contributed content with the (appropriately) enigmatically-named [URL="https://www.drivethrurpg.com/cc/10/Statosphere"]Statosphere program[/URL] for their [B]Unknown Armies[/B] RPG. [CENTER][ATTACH=CONFIG]91735[/ATTACH][/CENTER] [PRBREAK][/PRBREAK] Why is an enigmatic name appropriate? Because, as discussed in [URL="http://www.enworld.org/forum/content.php?4157-Unknown-Armies-Asks-What-Price-Will-You-Pay-to-Change-the-World#.WiBYG62ZPu0"]our review[/URL] of [B]Unknown Armies[/B], this is an RPG of high weirdness, arcane secrets, and surreal dislocation. With Statosphere, fans of [B]UA[/B] now have a chance to add their own fractured takes on the game's bizarre cosmology. The [URL="https://support.drivethrurpg.com/hc/en-us/articles/115002760703"]Statosphere guidelines[/URL] are quite generous, allowing creators to use material from any [B]UA[/B] publication (including from past editions, as long as the mechanics are updated) as well as any other Stratosphere publication. Canon characters and organizations are fair game, as is most subject matter. (The guidelines do ask that creators draw a clear line between their own authorial voice and the in-game fiction in the case of depictions of subjects like racism, homophobia, and discrimination, and that they steer clear of graphic depictions of rape, violence against children, and other obscene material without the express written consent of Atlas Games.) Templates for Word and InDesign are provided, but no stock art at the time of writing. Instead, creators are directed to browse stock photo sites or provide photos of their own, in keeping with the art direction of the core rulebooks. Being something of a more niche game than [B]Dungeons & Dragons[/B] or [B]Vampire: The Masquerade[/B], the selection of Statosphere products does not exactly spill off the screen. At the time of writing, there are only 14 products on the Stratosphere page. Content ranges from new schools of magick to expanded character creation options to ready-made campaign packs. [CENTER][ATTACH=CONFIG]91736[/ATTACH][/CENTER] For our inaugural spotlight, we'll be taking a look at one of the latter types: [B][URL="http://www.rpgnow.com/product/214749/Unknown-Armies-Paris-TX-vs-The-333rd-Reich"]Paris, TX vs. The 333[SUP]rd[/SUP] Reich[/URL][/B]. With a title like that, you know you are in for some high [B]UA[/B] weirdness and [B]Paris[/B] delivers in spades. Credited to Nimrod Tzarking, the supplement presents a complete setting for players to explore—the titular Paris, Texas—with a world-shattering secret underlying everything. Factions in Paris's Occult Underground, both canon and original, are presented: their history, goals, resources, along with a handful of plot hooks for each. Also described are 14 non-player characters, chief among them the mysterious Cliomancer who is responsible for the presence of the setting's main antagonists, the crypto-fascist 333[SUP]rd[/SUP] Reich. There's plenty of other weirdness to be found in town, and this is detailed as well. (My personal favorite would be the strange mime-like creatures that may be seen riding around on silent penny farthing bicycles.) Indeed, the weirdness inherent to the town will be instantly recognizable to players, though not their characters: something has obviously twisted reality sufficiently to make Paris, Texas a major metropolis with many world-famous landmarks: the "original" Eiffel Tower (the one in Paris, France just being a cheap imitation), the catacombs under the town, the cultural institutions of the Louvre and Sarbonne (pronounced "Loo-vray" and "Sar-bon-nay," respectively)—something strange is going on here! Of course, [I]the characters[/I] won't know that; presumably, a campaign set in Paris could simply revolve around the players trying to square their own real-world knowledge with that of their characters (and suffering the ensuing psychic fallout). Some guidelines on this may have been welcome, along with a map of the town with its unusual landmarks. On the whole, however, [B][URL="http://www.rpgnow.com/product/214749/Unknown-Armies-Paris-TX-vs-The-333rd-Reich"]Paris, TX vs. The 333[SUP]rd[/SUP] Reich[/URL][/B] does a good job of presenting a complete campaign setting with enough factional conflicts and scheming NPCs to fuel any number of different campaigns. Typographical errors are minimal, the layout is clean and effective with plenty of textual references (it doesn't get much more [B]Unknown Armies[/B] than the sidebar referring readers to sections on Urbanomancy and Penis Thieves) and an excellent use of photographic art. We even get two new magickal traditions (Rheamancy and Oiseuphagy) and a handful of new artifacts. For the price, there is plenty of content here for use in any [B]Unknown Armies[/B] game to make it worth a look. [I]contributed by David Larkins[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Unknown Armies Statosphere Roundup
Top